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MMORPG Vendetta Online Released

floop writes "Vendetta Online, a MMORPG trader/shooter with decent PvP action, came out of beta on Nov. 1st for Linux, Mac and Windows. I've found pirating hapless n00bs and hunting other pirates being the 2 most fun aspects of the game so far. It has an engrossing back story and pretty screenshots. The guys putting this out are a small operation, and this is their first project. "

14 of 50 comments (clear)

  1. Love this game :) by Spider[DAC] · · Score: 5, Interesting
    There are a lot of things that speak for this game:

    Tux on the box

    Same price for all platforms

    Fastpaced game action with PvP

    Skillbased combat system, not "most expensive stuff wins"

    Fastpaced, no "point, click, wait"

    Minimal grinding (no hoursof waiting for the minings)

    Developer contact. Several player ideas have been implemented, some within days

    Developers actually ingame

    Unfortunately addictive

    --
    I didn't do this, now did I?
    1. Re:Love this game :) by cabjf · · Score: 4, Funny

      You forgot to mention that is uses Ogg, on Slashdot?!

  2. Re:damn you. by Saxerman · · Score: 4, Insightful

    As an old Elite addict looking for his fix, Vendetta fit the bill rather well. In the terms of Privateer or Tachyon: The Fringe it's not as immerse, since you don't have the direct story following you or cool voice commentary. What the game does offer is 'twitch' space combat, where your skills as pilot matter more than your character levels in terms of making or becoming debris. At the moment I'm having fun preying on the various NPC bots and trading cargo under the constant risk of pirate activity (NPC and player) with the economy very dynamic based on player actions. The reason I'm sticking around is because I have great respect for the developers and their desire to evolve the game world in the directions the players take it. Throughout the beta they were very responsive to player feedback, and coming from ATITD (which had only two real developers) I've come to expect more from these smaller game companies. I've yet to be disappointed.

    --

    A steaming cup of soykaf would be real wiz right now.

  3. Dare I hope? by Illissius · · Score: 2, Insightful

    So is this essentially... Escape Velocity in MMORPG form? That would kick so much ass, half the world wouldn't be able to sit down for weeks.

    --
    Work is punishment for failing to procrastinate effectively.
  4. Re:damn you. by gl4ss · · Score: 2, Informative

    oh damnady damn.. and payday is on friday.. :P

    just might have to check it out to whizz up some creds hauling resources on the space ways.

    --
    world was created 5 seconds before this post as it is.
  5. Re:damn you. by Holi · · Score: 3, Informative

    Try it now, 8 hours free playtime before you gotta pay. Now that is gonna build a following.

    I think the try before you buy idea is great.
    I played the beta on and off for awhile and in my opinion the game just keeps getting better.

    Plus these guys really try and help you out with your problems in the forum.

    --
    Sorry, teleporters just kill you and then make a copy. A perfect, soul-less copy.
  6. Time to play? by PigeonGB · · Score: 3, Interesting

    I'm one of those people with a job that takes up a lot of time. MMORPGs would be great if I didn't have to worry about paying for time I won't use. I wouldn't mind paying if I could guarantee I'd be making use of that time. Does anyone know if it is possible for me to pay for a month, disappear for a month, and come back again and still have the same character?

    --
    I have 3656.9 Bogomips. How many Bogomips do you have?
    1. Re:Time to play? by Spider[DAC] · · Score: 2, Informative

      The devs have so far promised that they will not delete game accounts until after a few months of idle-time.

      This should mean that you can keep your character, account and everything while you don't pay, and then come back and pay another month for your account and keep playing.

      However, I guess they will implement some kind of "pruning" of "dead" accounts after a while (as perhaps with the free trial accounts that don't pay for subscription) , since thats basically what I would do in a case like this.

      If you want, I could ask the devs?

      --
      I didn't do this, now did I?
    2. Re:Time to play? by Roguelazer · · Score: 2, Informative

      AFAIK, the minimum time is one month for $9.99. Not really a lot, if you ask me. And the accounts get deleted after six months of inactivity.

    3. Re:Time to play? by Roguelazer · · Score: 2, Interesting

      Will I ever see new article submissions? :D Really, I'm kinda working on a php-based built-in article submitter and creator. But it's slow work, and taking awhile,.

  7. Greatest. Game. Ever. by Roguelazer · · Score: 4, Interesting

    I've been betatesting this game for, um, a few years now. It's the greatest game ever. Here's some reasons:

    • Scalable Graphics engine- works on the lowest of low end, is beautiful on high end
    • Engrossing Gameplay- What can I say? It's entirely unique, and entirely fun.
    • Great Community- this is not like CS, where it's all the 13373573R5 mouthing off. It's got a RPG-worthy community.
    • Great Dev Team- 4 guys. And they did it all. If you have a bug, they fix it. They're available pretty much all the time. What more can a player want?
    • A Future- They've got a capital-ships addon underway (will be *supposedly* a free download), and they release updates every week or so, with new features and bugfixes.
    • Tri-Platform- OS X, Linux, Windows, whatever suits you, the game runs great. It even kinda runs on BSD and BeOS!

    If you're not playing this game already, you're missing out on a great game. So GO JOIN!

    1. Re:Greatest. Game. Ever. by satanami69 · · Score: 2, Insightful

      Great Community- this is not like CS, where it's all the 13373573R5 mouthing off. It's got a RPG-worthy community.
      I wonder if that'll still be true after being posted on /.

      --
      I really hate Dan Patrick.
  8. I was on the beta... by Spoing · · Score: 3, Interesting

    ...for well over a year.

    Vendetta is truely a multi-player team game. While you can play it by yourself, the real fun kicks in when there are a few dozen ships from different factions in the same sector and they are at war. That and either killing pirates or being one.

    I expect that early on, people will not love the game. As enough people rise in power and wealth, the newer members will also benifit. Looking at how large the Vendetta universe is, I expect that it could handle 10,000 players at the same time without a problem -- and probably beyond 100,000. A couple thousand playing at the same time would probably be when things start getting interesting.

    There are promises of improvements to the universe over time. I'd be very interested in how the community grows and the changes impact the players in the next 3-6 months.

    --
    A firewall can not protect you from yourself. Turn off what you do not need. Do not use the firewall to do your work.
  9. Re:Unfortunately... by JVert · · Score: 2, Insightful

    If you really want an off the shelf game then buy the $49 6 month subscription. Its the same cost as a shelf box and I hardly buy more then 3 games a year leaving 6 months to be plenty of time to exaust the game. If you want to keep playing after 6 months then its obvious the game has more replay value then many other games. If it takes 6 months for you to finish a game then its not very cost effective for you to buy a new game.

    I dont mind month monthly subscriptions when you dont have to buy a box as well. And it sounds like the expensions will not have to be purchased on the side.

    Good things ahead... we had the buy the box + expansions + montly. Now we have buy the montly as well as (Guild wars) buy the box, buy expansions with no montly.