Giving Voice to Video Games
The New York Times (registration required) has an article up on the process and attention that Voicing Video Games is now getting. From the Article: "My role, as a psychotic talk-show caller, seemed straightforward. But struggling through a dozen takes to perfect that one line one day in early August impressed upon me the high expectations levied on today's video game voice actors."
I don't understand why, but developers seem to avoid putting subtitles in their games with voices. Not everyone has the ability to hear, and sometimes people want to play quietly, or hear something else besides the game.
I think the IDSA should start requiring this or otherwise reward developers for doing it.
Melissa