World of Warcraft Open Beta Online
Everyone and their brother wrote in to mention to us that the World of Warcraft Open Beta has begun, breaking Fileplanet in the process. The WoW community site has also been hammered into a whimpering ball, and the normal version is down in favour of a simple black page of text. The torrent to download the game is still up but if you're looking to join you'd best be signing up soon. The Open Beta is a first-come first-serve affair. For our friends across the pond, IGN has details on the European Beta Test, which sounds like it will be a profitable venture for Blizzard. From my experience, if you are at all interested in fantasy gaming this one will knock your socks off.
I was in closed beta for several months as well. I quit playing SWG I enjoyed it so much. And other than the servers having issues (which I assume/hope has been fixed by now). The game was fun and enjoyable.
My only concern is that after playing beta for 3 months, I am not sure if there is any point to buy the game. I feel I have pretty much done all there is to do.....
And I think that will be this game's biggest problem. It suffers more than other MMORPGs from burnout. There just simply isn't that much to this game at all. Hopefully the PvP (which was only being implemented fully when I stopped playing) will be something worth doing. But otherwise this game will have extremely high churn rates....
first of all, i am, unfortunately, totally addicted to this game. it's easily the best MMORPG on the market right now.
secondly, however, i think it's important to realize that we're not really participating in a beta test here. the game's more polished than most MMORPG's EVER end up being. what we have here is a *DEMO*. this is a brilliant peice of strategy on Blizzard's part to get a huge number of people hooked on the game while it's free, while simultaneously upstaging EQ2's launch.
i gotta tell ya, it worked like a charm on me. there is simply a mind-boggling amount of stuff to do, even for the races that are complaining about getting the short end of the content stick (tauren and orc). i'm only level 20, and i estimate i've completed over 100 quests. each new land i eventually make my way to makes me go "oh, COOL!"
the homeland of the tauren are vcriticized for being sparse, but i think it's really pretty. the tauren have sort of a spiritual native american thing going, with totems and feathers and stuff. there home is an expansive green plains littered with lumbering kodo beasts, accompanyed by huge bluffs rising high into the clouds.
my first trip to Silverpine, a town in the land of the forsaken (formerly human farm and township territory, that has fallen to the undead), i was taken aback by how much it really felt like a countryside that had been overrun by the undead. there is a permeating sense of sadness, and decay. really well done, and quite a contrast to the barren orc lands and lush tauren lands.
i've also visited some tropical islands, a pirate town, a deforestation facility run by goblins, and a strip mine run by dwarfs. i've seen a lot of really amazing things, and i feel like i've only scratched the surface. i think i'll try Gnome next, they look cute as hell.
i could live a little longer in this prison
I had so many upload connections that it choked my download to almost nothing.
Thankfully someone posted a torrent link and I can use BitTornado.
I can't believe Blizzard could come up with such a poor BitTorrent client. It seems they fundamentally misunderstand how BitTorrent is meant to work. From a staff member on the forums I found:
Their client attempts to lock your upload/download speed at 1:1. This is not how BitTorrent should work. Each client should upload at whatever maximum speed the user deems reasonable, and try to download as fast as it possibly can. The p2p network itself is responsible for regulating how fast the user downloads, using a Tit-for-Tat approach. If you cap your upload rate at 1KB/s, that's perfectly fine, your peers will just choose not to serve you as quickly as other more generous nodes. Artificially locking the download rate in the client program itself is just stupid.
In addition to the download/upload ratio being artificially modified by the client, there is no way using the supplied installer to limit the rate. It will saturate the upstream, and at least for me, caused me to not be able to do much else on the net at the same time. I could stay connected to IRC, but I couldn't get to any websites or even ping google.com. This is also stupid.
A solution: I tried searching the web for unofficial .torrents, but the only ones I found seemed to no longer work. Luckily, Blizzard has made it easy to extract the torrent from it's installer executable. It's just embedded as a resource file, so using Visual Studio it's easy to extract them. I found three torrents embedded: bin108.torrent, bin112.torrent, and bin119.torrent. These are all somewhat modified with some proprietary data, but bin108.torrent (which seems to contain most or all of the installer data) seems to work nicely in the original BitConjurer client (with which I can actually cap my upload rate!) Now, instead of down/up at 40/40, I'm doing about 120/15.
Sorry for the rant, but this really pissed me off. I generally expect better from Blizzard :-)
For those now playing right now, when Blizzard says the game has an emphasis for casual gamers, they really mean it. Certain mechanics of the game are defined so that powerleveling is discouraged - and at times, just plain difficult. In other words, nevermind the fact that leveling up is fairly nice and easy, the actual process of counting heads from all the kills you made is slow. So that means you (by yourself) will not be physically able to empty out an entire zone by ravaging the whole land before they respawn - on the other hand, there is always plenty of stuff to kill, and little downtime. :-)
I beleive grandparent's gripe is strictly from a powergamer's perspective - trying to find every single gaming mechanic in order to maximize what is perceived as playing efficiency in the quest to try and 'beat' the system. I know I was like that for the first few hours of playing WoW. But gameplay style is completely different than EQ for instance (don't really know much about the other MMOs), and once I realized that the STORY and exploration is as much of the game as leveling, the whole game became so much more enjoyable it's retarded I didn't realize it sooner.
As for character customization: No more sticking with the few tried and true 'caste' classes, this is the flexibility in a MMORPG I was looking for! I beleive 'cheat sheet' sites like Castersrealm and Allakhazam (are those sites still around?) may begin to become obsolete as this game gains popularity.
That said, WoW's target demographic is NOT the powergamers, NOT the people already playing EQ or FF or CoH or whatever MMORPG is popular right now. It's primary aim is for guys like me: ex powergamers who are over the top, who need to pay off bills, mortgage, and focus on RL things in general now that I'm old. I feel like I can play an hour a day and not feel like it was a waste of effort (like in EQ).
I'm sold.
Oh, is the whole battlegrounds thing up and running? Can anyone clue me in on how that works? That kind of PvP sounds like a blast!