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Towards a Theory of Place in Digital Worlds

Following last month's State of Play Conference, Gamespot has a good discussion of some issues brought up at the conference, as well as some analysis by Cory Ondrejka of Linden Labs. From the Article: "There is no spoon ... is a tempting shorthand, made all the more powerful by its association with the Matrix. It is also clearly wrong. There is a spoon, just not one that you can eat with. Digital worlds are very real places." Relatedly, Cory Doctorow has up today a short story on Salon.com (registration required) that takes place inside a MMOG.

1 of 16 comments (clear)

  1. I dunno... by nekoniku · · Score: 5, Interesting

    I like P.K. Dick's comment (in the novel "Valis") that "Reality is that which, when you ignore it, does not go away." On-line games pretty definitely go away when you ignore them. Plus you can't level up.
    nn

    --
    "It's a wonderful idea. But it doesn't work." -- Tad Danielewski