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Half Life 2 Stuttering Bug Official

sinner0423 writes "Due to recent complaints on several forums, Steampowered announced they are working on a fix to this stuttering problem in Half Life 2. Usually, a game bug isn't news-worthy, but the sporadic nature of this bug makes me wonder - who else has problems with HL2 pausing/skipping? This site outlines the problem certain users are having in a very clear & concise manner, and also includes some stopgap solutions from Erik Johnson & other Valve employees."

13 of 456 comments (clear)

  1. Hmmm.... by lxt · · Score: 5, Insightful

    ...one might have thought given the year of so the game has thought to have remained in a workable state they might have come across a bug like this, especially if it's affecting large numbers of people...

    1. Re:Hmmm.... by moonbender · · Score: 3, Insightful

      1920x1600? What kind of display do you have? I doubt there is any device available for less than, say, a thousand bucks that can make use of that kind of resolutions. Oh, many CRTs will display it all right, but their phosphor coating won't be designer for anything above 1600x1200 for a 21". If anything, higher resolutions would result in some sort of anti-aliasing (aka blurring). Or am I wrong? I'm not a display engineer after all... Or maybe you simply do have a very expensive display. :)

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    2. Re:Hmmm.... by cortana · · Score: 5, Insightful

      HOW long as the concept of checksumming data to detect corruption been around?

    3. Re:Hmmm.... by JPriest · · Score: 3, Insightful

      Especially in gaming these checksums are needed to prevent people form modifying the files to cheat online.

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    4. Re:Hmmm.... by xanadu-xtroot.com · · Score: 3, Insightful

      getting a slightly corrupted file off of Steam isn't something that you can really plan for

      You're right, you can't plan for it to happen, but you can safe-guard yourself against it before you even run into it:

      man md5sum

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    5. Re:Hmmm.... by moonbender · · Score: 3, Insightful

      That's the third reply stating that CRTs will display very high resolutions - I'm aware of that. You can also print 4pt fonts on a 350 dpi printer. That doesn't mean it's a good idea. Your Sony E400 has a dot pitch of 0.24 mm, (a) that means there are monitor width / 0.24 mm ~= 1650 phosphor dots horizontally, (b) which sets an upper bound for the resolution the monitor can display.

      Now, as I mentioned before, I'm by no means an expert (unless having basic knowledge on how a CRT works makes me one), so both (a) and (b) could be wrong. So feel free to address those, but please don't just tell me how you're happily running your 15" CRT at 1800x(400*Pi). ;) No offense intended.

      On a sidenote, I've also never heard of being limited to a certain color-depth when running a CRT - not as long as you're talking about more than 1 bit, ie black and white. The CRT just gets analogue color values (voltages, in fact) anyway, so color depth as a bit value is really a feature of the graphics card and operating system. Unless you were talking about signal/noise ratio of the analogue monitor connection limiting the color precision or something.

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  2. Why is this exactly newsworthy again? by jkmiecik · · Score: 3, Insightful

    from the you're-all-beta-testers dept.

    Yawn. Every Linux distro gets released bug-free, right? ...Usually, a game bug isn't news-worthy, but the sporadic nature of this bug makes me wonder - who else has problems with HL2 pausing/skipping?

    Well, you sure linked a ton of forums, how about you just read those threads? Or perhaps other gamer boards?

    Listen, I know HL2 is the biggest thing to happen to the gaming community in quite some time. I know the controversy surrounding it, Gabe Newell, Vivendi, Valve and a piece of caerphilly cheese. I just don't see why a bug that is sporadic and what seems like a very minute number of people are having makes the frontpage.

    Yes, I expected to get modded down.
    No, I don't care.
    Yes, I have "been around here for a while, and I know how the place works!"
    No, these aren't the droids you're looking for.

    1. Re:Why is this exactly newsworthy again? by lavaforge · · Score: 4, Insightful
      Yawn. Every Linux distro gets released bug-free, right?
      Every Linux distro comes with a $50 price tag and no way to legally download it from somehwere else, right?
    2. Re:Why is this exactly newsworthy again? by bogie · · Score: 5, Insightful

      First off I'm sorry but what the hell does Linux have to do with this? Yea Linux has bugs, so what? Most of the distros out there don't cost $49. Even if they did what does that have to do with the price of tea in China? Linux isn't a game and nobody here said "too bad HL2 isn't as bug free as Linux".

      Second and related to my first point this is a major problem that the game obviously should not have shipped with. Accepting your point that all software has bugs that doesn't mean something that was delayed for years and years should be able to ship with such a noticeable flaw. If they had done a public demo this would have been very apparent and could have been fixed. It is completely right to hold Valve's feet to the fire on this. On the topic of whether this is "front page material" I happen to think that it is. Slashdot is news for nerds and most nerds are playing HL2 right now being that its one of the biggest releases of any piece of software this year. I'm sure many of the readers here are glad to hear this info. Yea it could have easily gone in the gaming section but so what? What , you wanted to read yet another article on the Ipod?

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  3. Re:Finally! by Haydn+Fenton · · Score: 3, Insightful

    Yeah, no loading screens at all, ever!
    Oh wait, except that one before you can play, oh.. and the ones that come while loading games, and while not a loading screen as such, when entering buildings or starting missions, at times it can take up to around a minute with nothing but a black screen and the name of the place/mission in the bottom corner. And while walking around the map, or more specifically, while driving or flying about the map, sometimes the floor, walls or buildings don't actually load until after you have crashed into them, although that is somewhat more rarer than the above.

    But apart from that.. yeah, none at all. :-p

  4. Re:Finally! by general_re · · Score: 3, Insightful
    But every ten or fifteen minutes I have to spend ten seconds waiting for a new level to load.

    If that was the actual ratio of play time to load time, I doubt anyone would complain at all - I sure wouldn't. But the problem is that it takes quite a bit longer than that, which becomes especially noticeable during parts of the Route Kanal chapter - you cover so much ground so fast on the hoverbike, that there are places where you're loading a new segment every two or three minutes, and then the ratio becomes a rather aggravating three-minutes-of-play-time to one-minute-of-load-time. It's hardly a dealbreaker, and I still love the game, but it's a bit annoying.

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  5. lol by Apreche · · Score: 4, Insightful

    When open source applications have bugs in them, people report them to bugzilla or equivalent and wait. If anyone complains people say "they'll work on it, if you want it done faster, do it yourself".

    As soon as the software isn't free all of a sudden its "those bastards releasing software with more than 0 bugs in it!"

    Guess what. The introduction of money doesn't all of a sudden make developers more perfect. They have deadlines, priorities and are imperfect, like other people. Just because software is less than free doesn't mean you can expect it to be perfectly bug free.

    It's also funny all the complaints about half-life 2 have to do with the steam system. Nobody seems to be making comments about the actual game itself. Oh, could that be because the game itself is an indisputably amazing work of art? Sorry warez dudes, you can't get a free ride on this one. For me, I don't mind as its probably the only PC game I will buy for the next 5 years. Half-Life 2 and its mods will probably be the only pc game worth playing for a long time to come. Half-Life 1 lived up to that, and I expect no less from 2. It's worth more than the lousy 50 bucks they charge for it. So quit your bitching. If you don't like the DRM, then crack it, just like you do with all the RIAA and MPAA DRM.

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  6. As repeated once before by aepervius · · Score: 3, Insightful

    In 5 years, once the activation server is down, or in 10 or whatever, what you got is a pretty coaster because you can't activate your legally purchased game without a crack.

    OTOH about your points : * you can automatically patches if you program for it. That msot game except MMOG don't do it isn't because of a technical ground, but rather a money/marketing ground. So no advantage here. * I can install normal CD on many computer as I want, and only play on the one I have the physical CD. No change either here. * Delivery isn't as convenient as you say, if you do not have a broad band, or a nice DSL. Heck with a 26 modem I can order something on an online store and it is delivered at home. But Steam would be unusable on such a connection.

    I am sorry, but you are overplaying the advantage a lot. True this is a new mode of delivery for those which want the game on the day retail begin to sell it, but do not make up things out of thin air. This is pretty much the only advantage, the rest is only nice for the company selling the game.

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