Half Life 2 Stuttering Bug Official
sinner0423 writes "Due to recent complaints on several forums, Steampowered announced they are working on a fix to this stuttering problem in Half Life 2. Usually, a game bug isn't news-worthy, but the sporadic nature of this bug makes me wonder - who else has problems with HL2 pausing/skipping? This site outlines the problem certain users are having in a very clear & concise manner, and also includes some stopgap solutions from Erik Johnson & other Valve employees."
In fact it's not even installed because it doesn't exist!
OK we will take a port, make some more money!
Did I mention that most Mac users PAY for their software?
BTW I get 400+ fps in UT2004!!!
800,000 PowerMac G5's sold so far!!!
I paid 1500 to upgrade my rig, another 80 for buying this next BIG thing, got kicked out of my lab consultant job for playing it at work, and THIS is what Valve came out with??!! Wish I could do a ctrl+z on the last 2 weeks of my life. I am gonna sue you guys SO BAD! But in a country where Bush wins the chair again, I doubt I will find justice EVER!
Intel 875 chipset (800 mhz. FSB) P4 2.6C (hyperthreaded) 1GB PC3200 memory (dual channel, 800 mhz.) ATI Radeon 9800 Pro 256MB graphics Windows XP Pro SP2 That last line looks to be your problem ;)
I don't see how a bug in an overhyped game is newsworthy at all on Slashdot. There's been plenty of bad fluff here before, but this is some of the worst I've seen in a while.
I have a lot of friends that are military. Suppose someone tries to install this game in the combat relaxation tent in the middle of Iraq so our troops can play. They can't install!
Can't they just go out and murder some more civilians or unarmed and wounded POWs for fun?
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