Alternative Development Systems for the Mac
Carlos Camacho writes "Programmers new to the Mac platform, as well as newbie Mac coders often ask (or complain) about available development tools. Most often, Apple's Xcode is recommended since it is free, and a pretty slick package. For cross-platform work, Metrowerks CodeWarrior series has been with us since the early PowerPC days, and is very flexible in its support for multi-platforms. But with if you want to work in a language other than Objective-C,C, C++ or Java? Or learn an entirely new language? How does the Macintosh fare? iDevGames, a site devoted to Mac game developers, has put together a list of "alternative" development tools for Mac OS X. A good number of the tools listed are either free, or low-cost. So, if you're interested in playing around with Lua, Ruby, something similar to HyperCard, or one of the many BASICs, check out "Alternative Development Systems for the Mac.""
... shame the article was about platforms for game development (-;
Agreed however if your market is for basic-style apps (where Visual Basic is thrown in today), real basic looks quite polished (although I didn't see anything regardsing Linux ...).
Oh, it'll allow you to do both, but only at specified save points.
It doesn't mean much now, it's built for the future.
I have to eat you know.
You misspelled "now."
I hereby place the above post in the public domain.
Sadly, I find Flash so irritating, both in for creating full websites and its use for advertisements, that I uninstalled the plug-in.
Jeez. But you forgot to tell us how good Ogg is.