World of Warcraft Reaching Record MMOG Sales
Drac8 writes "Blizzard Entertainment has announced that World of Warcraft has reached record sales in the first day, selling over 250,000 copies, and 200,000 accounts have been created. As of 5:00PM PST tuesday the game had over 100,000 people playing."
Were they just waiting for the servers to come back online? ;)
With the other 90,000 waiting for their server to come back to life...
http://www.leagueofpirates.com/sirvival/queuedance .html
Maybe he means going well, by the perspective of the guys raking in the cash.
The World's Worst Webcomic!
Actually, yes, that's what I mean. I suppose CoH had a near flawless launch but this sort of thing issomewhat expected.
Dude just sign up using a Visa card and use a random address in the US. I live in Mexico and I wasn't going to fucking wait for a localized Spanish version (which will never happen) to play which Blizzard keeps telling me is the best option so that I can enjoy the game. I even signed up using the White House address, hehehe.
I picked up my collector's edition today (knowing the guys at EB pays off - I got a cancelled preorder). Now the debate becomes 'do I sell it or keep it?' - as much as I'd like to have it, it seems like I could make some good cash selling it off... I mean, it only cost me $90 or so for something very rare, but opportunity cost dictates that if I can sell it for $200, then keeping it costs me $200, and I don't think it's worth that much to me.
Sigh. The tragic life of a geek.
Still, judging from the absurd lag and inability for the servers to keep up, it gives a chance to find out - I don't want to try it now anyway, it'd be too much of a pain.