2004 Interactive Fiction Results
silent_knight writes "Early in October, the 2004 Interactive Fiction competition began. The results are now in! Be sure to check out some of this year's best entries: Luminous Horizon, Blue Chairs, All Things Devours, Magocracy, and Murder at the Aero Club. All entries (and interpreters) can be downloaded together for Windows and the Mac from the download page." As mentioned in the previous story, Linux support for these games is also easily available.
There's a Firefox extension called Gnusto that lets you play these games from your browser. Have fun : )
Vino, gyno, and techno -Bruce Sterling
Here is the article announcing the beginning of the competition. May be interesting.
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Oops.. link should be http://www.cs.csubak.edu/~dgriffi/proj/frotz/ Other Infocom Interpreters
You know you're right? But if we reserve IF for people who can afford a game development team with artists and designers and all that extra expense we'll find far less gems than if we accept textual games as being valuable also. This applies as much to MUDs as it does to single player IF.
How we know is more important than what we know.
This may seem off-topic, but it is wihin the same genre and while it is great to see new Interactive Fiction (IF), if people are interested there are some of the true classics still out there on the net. While most IF afficianados have certainly played the IF version of 'Hitchiker's Guide to the Galaxy', if not it is available online at http://www.douglasadams.com/creations/infocomjava. html
. It's not always up, but it is available elsewhere and some links are provided on that webpage.
This is the game that introduced me to the genre, and I've enjoyed it ever since. Can be extremely frustrating at times, but it is rewarding and thought provoking. Hopefully this new beed has come up with some 'easter eggs' to reward creative typing!
"There's no success like failure, and failure's no success at all."
- Bob Dylan
I played the first two when the winners were announced (because I was too lazy to judge this year).
Luminous Horizon is a well-polished game, but it's the third part of a superhero series and the story is nothing new. The most interesting part about it is the way it handles switching characters and hints.
Blue Chairs is far more interesting. It's hard to summarize, but it starts out with a drug trip at a party that turns into a dream sequence. Even if that's not your thing, it allows for some amazing writing. Highly recommended.
Oh, crap.
Anyway, here's Eric the Power-Mad Dongeon Master,
a z-code game that follows a night of D&D gone awry.
There are a few bugs, I guess, but folks say it's fun to play.
But yeah, It'd be nice if iblist did do that.
Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
You should check out The end result has got a much more flexible syntax than Z-code interpreters, and writing the code should be pretty familiar to C++ -style coders. You can even use the Pascal-style assignment operator if you like, with a compilation switch. If you like that kind of thing.
"Hardly used" will not fetch you a better price for your brain.
rec.games.int-fiction will soon be brimming with reviews for this year's comp games -- and there are quite a few up already. Here's the Google link, check for posts preceded by [IFCOMP] or [COMP04].
-s
It's not too hard to learn Inform, at all. The language's manual and tutorial puts most projects' documentation to shame.
Inform homepage