World of Warcraft Breaks PC Game Sales Records
Many readers have written in to mention the astonishingly fast rate of sales for World of Warcraft. From the article: "...sold through to over 240,000 customers at retailers in North America on Tuesday, November 23, selling more in its first 24 hours than any other PC game in history. ... Within the first day, over 200,000 players created World of Warcraft accounts. By 5:00 p.m. PST, over 100,000 were playing the game concurrently. These two record-breaking numbers made World of Warcraft the fastest-growing MMORPG in history." The official site also has information on an extension of the trial period for users who have experienced lag and queues.
I have played both World of Warcraft and EverQuest 2 on my crappy machine, 1.4ghz Athlo nXP 1600+, 768mb pc2100 DDR, Radeon 9700. Everyone I know has MAD graphics problems with EQ2 with their uber systems, but these people are idiots because they are turning the graphics as high as they can get them. WoW runs smoothly cause it really doesn't require much more power than Everquest 1. I run EQ2 on medium settings perfectly with little to no lag.
Oh, if anyone wants to rant about GameSpot's 7.8 for EQ2 and 9.5 for WoW, notice the same guy reviewed the games.
the Political Inquirer
The biggest lag and longest waiting queque record. It's vary phunny to pay 50 buck for a game and then have to wait 2 hours every day to play it.
..."
As a day 1 and 2 player, I had one instance of a 20 minute wait. From what I've heard from other players the problems were pretty much cleared up in a few days. And this is consistent with what Blizzard has said:
"... The extremely high concurrency numbers that we've seen since the game's launch have required us to double our total number of servers over a four-day period, which is much faster than we had initially planned
"Accounts created on November 23 will receive a 4-day extension
Accounts created on November 24 will receive a 3-day extension
Accounts created on November 25 will receive a 2-day extension
Accounts created on November 26 will receive a 1-day extension"
http://www.worldofwarcraft.com/
Such as not talking to the customer, not telling them about server downtime.. not informing customers why they are unable to play their game...
And so on and so on.
Blizzard isn't talking to the customers!
Not a Twitter sockpuppet... but I wish I was.
Last I heard you are SOL, she is no longer naked in Closer. Check the IMDB message board for the movie for further info.
1) Your analysis is based on bad assumptions so your result is way off. 2) You're a sick bastard for fucking a horse.
that's not true. Look at Ragnarok Online, there are some illegal servers that are running it right now.
Actually, video games have relatively low retail mark up, usually in the neighborhood of 20%-30%.
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So, how about them extra 4 days of free playtime Blizzard is giving you? You know, because of those inconveniences you mention.
Which is more important, *telling you* why *you're* having problems, or acknowledging them and doing something about it?
Ideally, we'd have both, but I'm more happy to get free play time / acknowledgement when something goes wrong than some placative message on a board I don't read filled with incessant whining.
-lw
Mods: Disagreeing with me != my post Offtopic / Flamebait.
World without hate or war, invaded. Tragic?