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World of Warcraft Breaks PC Game Sales Records

Many readers have written in to mention the astonishingly fast rate of sales for World of Warcraft. From the article: "...sold through to over 240,000 customers at retailers in North America on Tuesday, November 23, selling more in its first 24 hours than any other PC game in history. ... Within the first day, over 200,000 players created World of Warcraft accounts. By 5:00 p.m. PST, over 100,000 were playing the game concurrently. These two record-breaking numbers made World of Warcraft the fastest-growing MMORPG in history." The official site also has information on an extension of the trial period for users who have experienced lag and queues.

4 of 96 comments (clear)

  1. Great game, great launch! by Shufly · · Score: 4, Interesting

    I am impressed that they have sold so many copies yet I can still play with no problems. I got it Saturday and I have had no problems with lag or disconnects at all. Three cheers to Blizzard!

  2. Go Blizzard. by say__10 · · Score: 4, Interesting

    It was a hairy first few days and I do get the 4 days for the extention, thank you Blizzard for giving a crap about your customers.

    Since they have added the new servers and such, I have not had a single problem whatsoever. Kudos for releasing a polished and addictive game.

    --
    Home of the midwest loser - www.say-10.net
    1. Re:Go Blizzard. by tricops · · Score: 2, Interesting

      I've had no problems with logging in, and I love the game, but I've already run into one or two bugs which still exist.

      The most annoying/common so far - the gathering bug. Gathering the same item as someone else at the same time is prone to locking up that herb somehow and leaving you and the other person in a crouched gathering position (and anyone else who tries that herb later). Fortunately it resets your position if you log out.

      The second thing I've run into was my camera randomly deciding it would only give me a sort of side profile. I could spin the camera around, but the moment I let go of the mouselook, it would spin back to the same view/direction. Once again, fixed by logging out and in again... but.. that one was really annoying me.

      --
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      This is the cute vorpal bunny virus, copy to your sig or runaway, runaway in fear!
  3. I really wanted to hate this game... by drekmonger · · Score: 5, Interesting

    I dislike the way mmorpgs have shaped up. No permadeath, limited PvP, endless level grinds with the sole purpose of achieving a high enough level to grind again in a "more dangerous" zone. Not good tools for fantasy storytelling.

    (see armageddon.org for an close example of what I'd like to see in a big commericial mmorpg) ...played in the WoW beta out of morbid curiosity.

    It turns out WoW's actually a good game. It has just about everything I hate about the average mmorpg, but still manages to be addictive fun. Like a Nintendo game, WoW just oozes quality and playability.

    Exploring is fun, grinding for the sake of grinding basically doesn't exist, crafting isn't annoying, finding a group and fun quests to do with that group is super easy. Music's decent, in some spots pretty good. Graphics are, imho, amazing. There are areas in the games that are simply works of art--exploring the geometry and looking at the pretty textures is sometimes more fun than bashing the beasties decorating the landscapes.

    EQ2's graphics might be more whiz-bang, but I think there's better craftsmenship in WoW's enviroments. (though I haven't spent but a few hours looking at someelse's copy of EQ2) And WoW still manages to run quite smoothly on crap computers.

    I'm shocked that blizzard managed to pull it off.