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Prince of Persia 2 On Store Shelves

The second game in the revival of the Prince of Persia series has made it to store shelves. Gamespot has a review available on the recently released hack and slash puzzle game. From the article: "while Warrior Within's new combat and satisfyingly long campaign improve on last year's game, the now darker tone falls somewhat flat compared to the storybook atmosphere in The Sands of Time."

5 of 50 comments (clear)

  1. Penney Arcade by Sylver+Dragon · · Score: 2, Informative

    PA has a great review of PoP:WW, and a really funny comic on this.
    comic

    --
    Necessity is the mother of invention.
    Laziness is the father.
    1. Re:Penney Arcade by Sentry21 · · Score: 3, Informative

      Why not link to the news post so that people can actually read their review. kthx bye.

  2. Two? It's actually Three by arhar · · Score: 1, Informative

    The original Prince of Persia game was released back in 1990 and was one of the greatest games of all times. It featured THE best character animation to date. Good times, good times.

  3. Three? It's actually Five by codexus · · Score: 4, Informative

    There was the original Prince Of Persia, its sequel Prince Of Persia 2: The Shadow and The Flame with better graphics, Prince Of Persia 3D, Prince Of Persia: The Sands Of Time and the finally the new one Prince Of Persia: Warrior Within.

    --
    True warriors use the Klingon Google
  4. Re:A Case For Trying Too Hard, and Room to Breathe by KirkH · · Score: 2, Informative

    There is this myth that PoP:SoT didn't sell well. It's true that it was slow to sell at first, but it really picked up on word-of-mouth.

    From: Ubisoft posts solid year-end numbers

    "The company credited 3 million-plus-selling multiplatform titles as the primary boosters of the year's bottom line: Tom Clancy's Splinter Cell Pandora Tomorrow (1.7 million copies), Prince of Persia: The Sands of Time (2.4 million), and Tom Clancy's Rainbow Six 3 (2.2 million)."

    Since when is 2.4 million copies sold not good sales??? Why would they make a sequel to a game that sold poorly?

    This is what has confounded me. They had a successful game but decided to radically change the sequel because...why?