EverQuest 2 Things You Wish You Knew
IRex writes "EverQuest 2 is a great game with less than great documentation. There are literally dozens of commands hidden where nobody but the most persistent sleuth will find them. With that in mind TenTonHammer has posted a list of Things you wish you knew earlier in EverQuest 2 compiled and edited with permission from a list originally created by Sere of the Blackburrow server." From the list: " If you see a "lair" object in the world such as a rats nest, snakes nest, sabertooth tent, etc... with the appropriate type of mob around it, this is probably a dynamic adventure camp. If you kill everything in the camp, the next time it spawns it may spawn harder creatures, named monsters, etc..." Editor's Note: Story opinions do not necessarily represent those of Slashdot editors.
Going through town is like a a slide show. Less than 1 frame per second on a buddy's machine. It was so painful that he canceled the game after a week. This was after playing old EQ since pre Kunark.
Find it completely funny that the editors decided to make sure they notified us that the opinions in the story are not their own?
...or does it mean the story uses a lot of 4-letter words and 'leet speak?
I mean... we all know the editors opinions are pretty shoddy, so does this mean the story is spot on?
Man... DAMN YOU EDITORS!!
Now I am going to have to read the article... it was all a ploy, I'm sure.