Graphics for Beginners (Using SDL)
Jari Komppa writes "Looking at how learning programming these days is much harder than when I was starting, I decided to write a tutorial on how to make graphics at pixel level. The aim for the tutorial is to show that programming can actually be fun."
And now you tell me programming was easier in my day? You, with your fancy SDL and OpenGL? I'd like to see you code once you've ploughed 300 fields in one day with your bare hands.
I once wrote a program to "draw" pictures on punchcards by punching out holes.
I wrote it in FORTRAN, though, not assembly.
A friend of mine enhanced it to do flip-card animation, but the animation was pretty bad, due to the fact that (IBM) punch-card holes are pretty spaced out.