Sony PSP Launched With Long Queues In Akihabara
Juergen writes "At 7 a.m. JST, the first shops in Tokyo's 'Electric City' Akihabara opened their doors and sold the brand-new Sony PSP to the long queues of gamers (Mirror) who had waited already for more than 24 hours in a chilly 5 degrees Celsius."
A bunch of people waited in line in 41 degree weather.
One Word: Ebay.
Shinjuku (actually the first launch is at there, 6:00 am with the SCEI president)/ pspsin.htm
/ shibuya.htm
/ pspetc.htm
/. crowd are still skeptic about PSP, judging from the massive PSP demand in Japan (and the first reviews praising its super-high Sharp LCD quality), especially in contrast to the very quiet NDS launch there, it's almost evident that who pwned whom in the new generation of handhelds, at least in people's mindshare when PSP's supply is still short now. PS & PS2 again.
http://www.watch.impress.co.jp/game/docs/20041212
Shibuya
http://www.watch.impress.co.jp/game/docs/20041212
Yurakucho & Akihabara
http://www.watch.impress.co.jp/game/docs/20041212
Though it seems many
After waiting in line 48 hours for the Regent Street opening for the first European Apple Store in London, I can say its not as bad as it sounds.
The 24 hours the PSP people waited went by fast and if you ask them I doubt one of them will tell you it wasn't worth it. The people in line are worth pretty much the whole wait. Out of the some 500 overnighters and 3 2x overnighters for the Apple opening, I have made many new friends from around the globe that I will be keeping in touch with.
The -1 through 5 degrees celsius was just part of it, I slept for 5 hours while in line and was able to stay warm by moving around talking. Wasn't as hard as I thought.
I have a write up of the waiting at http://www.stormyshippy.com/. It started out with me leaving from Dallas, TX and ending up on Regent St.
... but it seems that laws are made to be broken.
The Metric Conversion Act 1975.
We Build Beautiful Websites
You nearly described the Sega Game Gear, except it had color, 6 AA batteries, and a 30 minute life.
If not now, when?
The guys at Insertcredit.com has the low down on the Battery life. Actual playtesting, no bullshit. "We charged up the battery and slammed the hell out of Ridge Racers with medium screen brightness (too bright hurts your eyes anyway) all over Shinjuku and it took -- I shit you not -- SIX HOURS AND THREE MINUTES for the battery to die. No joke. Put that on your weblogs. " The retching sound you hear in the background are the Nintendo execs choking on their sushi.