Valve Bans Another 30,000 Steam Users
bryhhh writes "Valve has announced that they have banned another 30,000 steam accounts which had been used to try to illegally gain access to Valve games without a valid purchase. Only last month 20,000 accounts were banned for the same reason, only this time Valve states that, 'The accounts that are disabled today will not be reactivated'."
Gabe sat on the account server! On no!
Anyway, those bans sucked last time. My friend who legally got the game ended up banned.
It seems Steam is really proving useful in preventing illegal use of Half Life 2 and, once certain bugs are ironed out of Steam, I can see it being used across the board as the main deterrant of pirating games. Whether this is a good thing or a bad thing is another discussion entirely.
The only things I would be concerned about are ensuring that of the 30000 banned, all of them are actually banned for valid reasons and not due to any error. Valve has said they wont reactivate these accounts, so once it's gone, it's gone.
I'm not stressed. I'm just terribly, terribly alert.
According to a mod on the Valve forums
Banned is different than "disabled"
Banned = VAC caught your account cheating
Disabled = You tried to steal HL2 (the first 20,000)
big difference between the two IMHO...
Sig
Since one of the latest patches presumably fixes the requirement for the CD to be in your 'puter ; I am still thinking that anyone who bought their game (either in store, or over Steam) are allowed to screw around with their files (no-cd .exe's / modified .exe's), and no ban can be justified by this.
As soon as multiplayer files are being manipulated , I think banning is in line, as it compromises the game's fairness (not that VAC is able to stop anything this time around.....)
Quote: Moofie http://games.slashdot.org/comments.pl?sid=129610&t hreshold=1&commentsort=3&tid=204&tid=98&tid=133&mo de=thread&pid=10811750#10811793
"Since I bought it, I can crack it legally. Anybody who thinks different, well, they're wrong."
Valve doesn't seem to agree with you....
What a joke. Anyone dumb enough to use Steam in the first place and then gets their account deactivated, wrongly or rightfully, gets what they deserve for being blind, dumb sheep with no sense of what they're dealing with. And I can guarantee you out of the 30,000 they have deactivated, the number of paying, legit customers they deactivated is in at least the hundreds. That's the way it always works.
Valve has completely ignored the history and fact that these schemes DO NOT WORK, and when you try to do something like this to combat illegal copies of the game you only 1) Piss off your normal customer base by making it even more inconvenient for them, and 2) you INEVITABLY make mistakes and you punish/cut off paying customers. Oh yeah, and I forgot... the people who REALLY want an illegal copy will still get it no matter what.
Valve has become a joke, and Steam is a joke. And no amount of Tychos gushing in their blogs and news posts about how "great" a system of delivery a model like Steam is will prevent its eventual failure. No content system which lets a company deactivate accounts on a whim can survive because there WILL be mistakes, and those "mistakes" will go from Paying Customers to Former Paying Customers. And once you lose them, they will never ever come back, and they will make it their personal goal to drive as many other people away form it as possible.
Time to get a new idea instead of rehashing the same old one that's been tried and failed for nearly a decade now, guys...
-- Primis.
Also... has anyone thought of asking/callng for Valve to make publicly available how and WHY they're deactivating people? And by that I mean specific records and details? In other words, some proof so that they can be audited? This extends beyond Good Budiness/Bad Business and seems to have wandered into an area where someone should really be regulating/overseeing Valve.
Otherwise, is there any accountability for them to not just deactivate paying customers once they have their money? I can't imagine they would care much if it's a paying customer or not, seeing how it's very likely the next product they release wouldn't be for 3 or 4 more years anyways...
-- Primis.
I had a problem when I purchased Sim City 3000. You were supposed to logon to a website, enter your key and get additional content.
Well, I tried that - but someone had already used my key to setup an account. Keep in mind the copy I bought was a sealed store-bought copy, not second hand. I guess someone used a keygen and got my key.
I tried going through support and sending them a scanned image of the CD case with key. Nothing. Just a standard thank you for contacting support message.
I feel for anyone who got their account wrongfully banned/disabled.
Sometimes my arms bend back.
If I buy it online, and you ban me, do I get a refund? How about if I send you the box I got at EB? Better question: If I'm banned from Steam for pirating HL2, does that lock me out of HL1? This is why I don't want activation in games (or the OS, for that matter). Presumably, if you piss off the company, they can lock you out of dozens of your legit products. Imagine pirating 1 EA game (or having your kid do it) and finding every EA game you own doesn't work anymore.
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
CS: Source != HL1: Source
You have a right to take it back to the store and excahange it, in that case. You can simply cite the product as "defective". Walmart is especially good about this, mainly bc they don't yet have any notion of the value of a CD key.
Why can't all fpga/microcontroller manufacturers just release free optimizing compilers???
Please don't mod me troll for this, But if you changed "Valve" to "Microsoft" and "HL2" to "Windows XP", there would be ALOT more cries of foul-play.
I don't approve of Valve suspending accounts that are potentially associated with even ONE paying customer. Steam is a (overall) good thing, but I think it's gonna go a little too far.
Why can't all fpga/microcontroller manufacturers just release free optimizing compilers???