The Twelve Days of Crunch Time
The normally Grumpy Gamer has gotten into the spirit with a most excellent send-up of the perennial holiday favorite, The Twelve Days of Christmas. Entitled The Twelve Days of Crunch Time, it features components from the average game development experience. The last element of the piece goes up tomorrow.
I feel their pain.
Registering accounts later than some other chrisb since 1997
I laughed out loud when I saw that one of the patents was for 'Fun'. It's funny now, but let's just hope that we're still able to laugh at it in a couple of years time...
Ah, I hate being cynical at XMas.
I'm not stressed. I'm just terribly, terribly alert.
I look like the 3 days without sleep guy. "Let it glow. Let it glow. Let it glooow."
Back in my day, we watched T.V. by candlelight.
The one with the "surly artists" with Tool and Hole tees made me laugh hard :) So did the unplanned features one. Funny s*it indeed!