What's Wrong with Unix?
aaron240 asks: "When Google published the GLAT (Google Labs Aptitude Test) the Unix question was intriguing. They asked an open-ended question about what is wrong with Unix and how you might fix it. Rob Pike touched on the question in his Slashdot interview from October. What insightful answers did the rest of Slashdot give when they applied to work at Google? To repeat the actual question, 'What's broken with Unix? How would you fix it?'"
In my opinion, here are some headaches that have plagued a wary UNIX engineer or two:
IEEE and Posix, X/Open, etc. provide a basis for standardizing UNIX interfaces, but adherence tends to be spotty
Difficult to implement a microkernel architecture
XPG3 aside, a de facto "common API" has never really been acheived
In many cases, code scrutiny is difficult or impossible
Progress and innovation tends to occur within the context of aquisitions (i.e. UnixWare)
The COFF symbolic system is terrible (OK, I know it's a deprecated, but still...)
PIT initialization (time management)
Kernel tuning (anyone fiddled with the /etc/conf/cf.d subdir on OS5?)
These are just a few things, in my experience. That said, UNIX has had some great days.
Sigs cause cancer.
Based upon my experience with IRIX and Solaris (with some Linux), I would have to say that most of the things that *NIX did poorly have been rectified with OS X. I would have said OS X was still lacking true 64bitness, but that is coming in 10.4 rather quickly now. The numbers of Macs involved in secure and classified work in the Federal government have been exploding and high bandwidth networking options for cluster computing have also been resolved with options such as Infiniband. Development issues have been streamlined with rather nice tools from Apple itself obtained via NeXT. Open standards are being embraced just about everywhere you turn in OS X, a true plug and play environment now exists (I am reminded of the last video card install on my SGI O2 which had me down for two days solid), the GUI is consistent and the CLI is present and fully integrated with the GUI as well. Additionally, more and more networking options are being supported natively within OS X which is one of the last hurdles to true interconnectivity cross platform. And the G5! Oh, the G5 is a wonderful bit of hardware with which to run *NIX on.
Problems that remain are being able to create one seamless environment with shared memory and such, but the rest of the *NIX world is still having those problems as well.
You can argue about the specifics and details of many things, but in terms of a UNIX workstation, OS X pretty much has it all for our needs.
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Problem: ......
Unix is great!, unless:
- You just want a plug and pray answer
- You just want a word processor
- You just want
If someone is only looking for a single application, it is hard to shove such a versitile system down their throat.
Solution:
Create a truely modular UNIX/OS that does not depend on any single environment(init/SYSV). Make a pluggable API-level interface that you can plug anything from a single application to a complete system environment into. Then get someone to develop EXACTLY what you want.
Idiotware without the bloat.
Laughing all the way,
-- Kei
Lack of coherent newbie documentation.
Sure, man pages exist, but even once you learn that man does what help really should the man pages are generally written by programmers for programmers.
Newbie guides generally don't get any further than a small command summary, which doesn't really show any strengths of unix over using a gui [or windows!]
The best thing I think would be to provide more "whole system" examples/help rather than help for each individual command. Take some nice simple topics [how to add many users, how to determine network utilization programatically, how to determine open ports and what process is using them...] which are painful to do on windows and use a variety of unix tools to solve them.
Yeah, I know that most *nix lover simply love it. But let's face it : this language, which is still the most important one in a unix environment, is really aging. It is possible to develop big software in pure C, but it takes much, much time, and the risk of introducing bugs and security flows is huge. Only the minimal low-level core of the system should be based on C ; the rest should be developed in a modern, high-level language.
Here are the general problems I have with Unix and Unix-like operating systems:
(Note that this isn't to say that every Unix-style system has a bad threading model -- some of them are pretty good, and others are getting better. But it's currently difficult to write decent cross-platform multithreaded Unix code when some Unicies you know in advance have really crappy threading subsystems).
Okay -- now don't get me wrong -- there are a lot of things to like about Unix and Unix-like environments. But those are the items I personally have problems with in the general case (and again, not all Unicies exhibit all of these issues. In particular, Mac OS X doesn't suffer from any of them, and is my current OS of choice for doing development and as my personal workstation desktop environment).
Yaz.