Re:Need Game Boxes and Mac to Run Linux
by
xouumalperxe
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· Score: 0, Flamebait
having a game developed for a *nix should require little porting effort to run on another *nix. Meaming the Linux rather than BSD change for MacOS would be moot. And I thought that the PS/2 ran linux? The problem there is that developing a game for linux or windows is secondary to developing a game for x86 or ppc or [insert the PS/2 architecture here]
And I suppose warmongering and hipocrisy are integral parts of the american culture, celecbrated and encouraged by most americans (apparently true, as Bush won 2nd time round)
Re:Direct3D on Linux?
by
upsidedown_duck
·
· Score: 0, Flamebait
Direct3D to OpenGL is far less of a hurdle than convincing a publisher to budget the time for a developer to spend porting for a niche market unfortunately.
Did you know that Windows is the niche market? Everyone else on the planet has standardized on OpenGL! It's Microsoft that doesn't play along, not the other way around!
-- -- "Makes Little Debbie look like a pile of puke!" - Moe Szyslak
having a game developed for a *nix should require little porting effort to run on another *nix. Meaming the Linux rather than BSD change for MacOS would be moot. And I thought that the PS/2 ran linux? The problem there is that developing a game for linux or windows is secondary to developing a game for x86 or ppc or [insert the PS/2 architecture here] And I suppose warmongering and hipocrisy are integral parts of the american culture, celecbrated and encouraged by most americans (apparently true, as Bush won 2nd time round)
Direct3D to OpenGL is far less of a hurdle than convincing a publisher to budget the time for a developer to spend porting for a niche market unfortunately.
Did you know that Windows is the niche market? Everyone else on the planet has standardized on OpenGL! It's Microsoft that doesn't play along, not the other way around!
-- "Makes Little Debbie look like a pile of puke!" - Moe Szyslak