but wouldn't it be the next logical step to make a source code translator to alter win32 code to something that compiles and runs on linux? i mean, doesnt a compiler take a line of code, useless in itself to the OS, and translate it to something the OS will understand? how hard would it be to make a compiler that takes win32 code and outputs it into something linux can use... offer that compiler to the developers for free, and they'd be nuts not to release a linux version of every game they make if it was as hastle free as a few clicks.
but im sure if it was as easy as i imagine, it would have already been done.
Re:call me stupid
by
Cynikal
·
· Score: 0, Offtopic
ok so someone wanna tell me why a post about comming up with a way to make more games available on linux is off topic when the article is about games on linux?
or was i supposed to just piss and moan like other people about games not being available, and side step the whole "how can we fix it" angle?
yeah, i know, -1 troll, but you might as well be modding "my mother just died of cancer" posts +5 funny for all the sense it makes.
but wouldn't it be the next logical step to make a source code translator to alter win32 code to something that compiles and runs on linux? i mean, doesnt a compiler take a line of code, useless in itself to the OS, and translate it to something the OS will understand? how hard would it be to make a compiler that takes win32 code and outputs it into something linux can use... offer that compiler to the developers for free, and they'd be nuts not to release a linux version of every game they make if it was as hastle free as a few clicks.
but im sure if it was as easy as i imagine, it would have already been done.