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From DM6 to Park City: Machinima at Sundance

Moe Napoli writes "Machinima producer/author Paul Marino recently posted on his blog that he will be attending Sundance later this month (Jan. 26th to be exact) to moderate a panel discussion about the rising artform of machinima (using 3D games like Half-Life 2 for filmmaking purposes). Amongst the panelists will be Red Vs. Blue/The Strangerhood creators Burnie Burns and the Rooster Teeth team (also featured in the Jan. 2005 issue of Wired), who will also present a live demonstration of how they produce their hilarious RvB machinima series. Pretty cool to see Sundance embrace this new form of independent filmmaking and even cooler to see how far it has come since some gamers started making Quake Movies."

2 of 107 comments (clear)

  1. Animation & films by fisheye1969 · · Score: 5, Interesting

    With all the increases in computing power, I can see room for an application where you simply provide a script and the animated characters perform it for you in real time. Just set one of a few supplied scenes, provide the dialogue and direction, and hey presto, one real film! Maybe with your favourite actors "faked" - just imagine Casablanca with David Beckham and your grandmother set on a spaceship. The mind boggles... ...and the pervs drool of course... (yuk!)

  2. This was going on long before Quake.... by Anonymous Coward · · Score: 5, Interesting

    Anyone else remember Stunt Island? It was an entire "movie studio" game that allowed you to build and "play" your own sets, making movies out of them in an editing room. Ran like gangbusters on my 486SX/33. It had an entire underground of people who would make their own movies and post them to BBSes. I was one of them. Sigh. Those were good days.