Gigabyte's 3D1 brings SLI to a single card
An anonymous reader writes "Gigabyte have implemented nVidia's SLI on a single graphics board, dubbed the "3D1." The card features two GeForce 6600GT cores (I would imagine two 6800 cores would draw too much power and create too much heat for a single PCB.) Hexus.net have a review of the board, which in various tests was able to compete with a 6800GT, but will it be marketed at a favourable price? You may also want to read Hexus' article - 'An Introduction to SLI' - for a look at how SLI technology works."
Ok, I seriously don't get this SLI thing. I mean, sure there are nuts out there who simply must get 10,000 fps in their favorite games at full resolution. You know, because it make a difference. Just like those audiophiles who buy $5,000 power cables.
Seriously, what modern PC game wont run well with just one card? I've got an FX 5900 non-ultra 128MB. Doom3 and Half-Life 2 are both my bitch. And if I recall there haven't been any other PC games this year worth mentioning. And if you're not using the extra power to play games, and you're doing some serious 3d work you should have some professional SGI style equipment. The only reason I can really see to have this is if you were developing a PC game that is going to come out in a year or two and you need to have hardware as fast as what we will probably have then.
So um yeah. Who's wasting their moneys? In fact, with those moneys you can buy a better monitor. Which makes a much bigger difference if the monitor you have is not super awesome.
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I don't need no instructions to know how to rock!!!!
Well, if you look at the specs of today's GPUs, they already feature 8-16 pixel processors and 2-8 vertex processors. (numbers somewhere in that order of magnitude) Therefore, they already have multiple cores in a sense. What ATI and nVidia are doing is increasing the complexity of each pixel/vertex pipelines to add features, and adding new pipelines, and widening the memory bus to increase speed. You'll notice that clock speeds are in the 300-500MHz range, presumably for the same reasons why dual-core CPUs (will) have lower clock speeds than their single-core counterparts.
~phil
It may be wiser to get a single 6600GT now and SLI later
No! No! If you plan to SLI, buy two matching cards now. You'll pull your hair out trying to find the exact same model and revision to match the one you already have.
Same goes for multiple CPUs or dual channel RAM. Buy a matching set now, or you're in for a headache down the road.
PC Video cards have reached the point where, unless you're an "enthusiast" who likes to spend money, you don't need to spend more than 150-200 bucks.
Nowadays the race is who can run Doom 3 at 1600x1200 at 70 vs 72 FPS. If you consider the average home PC with a 17" monitor that can't even display 1600x1200, and most gaming is done at 1024x768 or 800x600, it seems kind of pointless.
I generally play at 1024x768, and all these new uber-cards really offer me nothing new over my Radeon 9800, and don't seem to be planning anything new for the next while. They're just ramping up the speed, but I haven't seen any landmark gee-whiz features (true steps forward like hardware T&L, programmable pixel shaders) being added.
I don't need no instructions to know how to rock!!!!
By the way.. I never got the deal about static electricity destroying things since I've always lived and worked in Florida. On a trip to New York it was suddenly all clear... In pitch blackness I ruffled my bed sheets to see a trail of lightning bolts blue in the blackness... I was like WOAH! So that's why there are all those warnings and wrist straps and such! So the whole static thing is dependant on where you live to a large degree.
The current SLI solutions, from what little (admitidly) I've seen, actually split the 16 lanes between the 2 PCIe x16 slots.
Giving 8 lanes per slot, which is still more than enough bandwidth.