Enemy Territory Fortress Mod Arrives
Rogerpq3 writes "Enemy Territory Fortress (ETF), a port of the Quake3 mod Q3F is now available for Enemy Territory players. ETF is based off the Team Fortress concept: 10 unique classes and a ton of very cool weapons along with some killer maps. The mod includes many game types like CTF, Reverse CTF, Single Flag, Capture & Hold, Assault, King of the Hill and Duel. To play the mod, all people need to do is download Enemy Territory and the latest patch which are both free. You can find a list of download mirrors for ETF here."
Has anyone actually clicked the Wikipedia link?
Not pleasant and totally off topic!
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It was actually a very detailed and well written article on the game.
WIth all those links in the story, there were no ones to screenshots.
C'mon, screenshots!
What I am waiting for is the http://urbanterror.net/port to ET. I've been playing the UT mod for quake3 for ages now and it's the best playing mod of all times. Those guys don't really care about how good it looks. They just want it to play great. And in the end that's all that matters.
Actually, speaking of free, ID software had a history of open sourcing their previous-generation game engine shortly after the release of their current-generation one. I mean, it wasn't long after Quake 2 hit the shelves that Quake 1 was made open-source. Again, after Quake 3 came out, the Quake 2 engine was open sourced.
What happened? DOOM 3 came out some time ago, but there hasn't been any word as to when we can expect the Quake 3 engine source to be released. (Or has there?)
It would be great to see the Q3 engine in the open, since Enemy Territory is free as in beer, but the community hasn't had the chance to improve the engine code itself. (Just look at the amazing things that have happened to the quake 1 engine over the past few years. It's _vastly_ superior to what ID software were selling a few years ago!)
as someone who was "forced" to give up on qwtf and play q3f, I'll have to say,, this is much more like qwtf.. and that is good.
come to, etf.railbait.com, etf-2.railbait.com even..
believe me, becasue my uid is 61.
whee -Me
Yeah, I acknowledge the skill of those who can, but I hate it, it really kills the gameplay if someone jumps up the beach at battery, or jumps over the wall in oasis, or enters the fueldump without a covert ops. I don't think that this is the way the map is meant to be played.
Life is just nature's way of keeping meat fresh.