Take Two in Talks with Major League Baseball
After EA's ESPN announcement yesterday, it hardly comes as a surprise that GamesIndustry.biz is reporting a possible deal between Take Two Interactive and Major League Baseball. The deal, first reported in the Wall Street Journal, appears to be for exclusivity rights similar to EA's arrangements. While the move wouldn't hurt EA's baseball franchise, it would squeeze out other competitors who have used the MLB license in the past.
Why not? EA won't be able to use real players in their baseball games. That will definately hurt them.
It's the battle of the minds, and everyone's unarmed.
Did EA crap in CmdrTaco's Wheaties or something?
one thing i don't get though...the article says that
Somewhat related to this is the fact that just announced today MLB awarded exclusive rights to fantasy games to MLB's own MLB Advanced Media that controls MLB.com...presumably this means that other baseball fantasy game companies (ESPN, Sandbox, CBSSportsline, etc) would have to buy licenses from MLBAM in order to run fantasy games...
"Facts are meaningless. You could use facts to prove anything that's even remotely true." - Homer Simpson
the article claims that, but EA's web page for the title, clearly has the MLB logo
http://www.easports.com/games/mvp2004/home.jsp
Just like with NHL hockey!
Don't blame Durga. I voted for Centauri.
Competitive gaming industries race to the NHL to work out a deal with them.
Oh, wait, there needs to be a hockey season first.
That's fine and fancy, but the burning question for me is whether TakeTwo will put out a game with "Steroids-On" and "Steroids-Off" options.
Chuck
I think this endrun to sign exclusive deals is detrimental to the sports electronic gaming industry (admittely not my favorite but I enjoy the occasional game of EA curling as much as the next person). Exclusive deals lead to single lines of games. Exclusive deals curtail the inventive process and remove competition. It's not that this hurts EA, it's how this hurts consumers.
Perhaps every sports game that comes out of this will be great but my money is on the fact that they will become stagnant and boring.
-Teiresias
This is starting to sound like what I put up with anytime I go online to play football.
No one likes losing, so a large group of people start cheating in order to win.
So the people who don't like the cheaters wind up having to learn to cheat themselves in order to keep the cheaters honest.
Outcome? No one wins. No one can get an honest game.
This is degenerating into a rights-grab, and only one company per sport will have rights.
I can hear the whiny-children in my head:
EA: Wha! He beat me. I don't like losing. I know! I'll cheat!
VC: Hey! I won fair and square!
EA: *raspberry* I'm taking my ball and going home!
VC: That's not your ball!
EA: It is now!
Karma: Chameleon (mostly due to the fact that you come and go).
While the move wouldn't hurt EA's baseball franchise ...
A lot of you are wondering why it wouldn't hurt EA any more than anyone else. Of course, it would, but remember - we're supposed to hate EA.
If we admitted that this could "hurt" EA, in the same way EA's deals could hurt Take Two (et al), we're admitting that competition in the video game market is alive and well, and that exclusive rights are par for the course in the industry.
Activision has exclusive rights to make Spiderman games, but you don't see any articles about that, do you?
So basically, just think of EA as Microsoft, and Take Two as Apple.
DRM in Media Player is an affront to our rights online, and threatens our very freedom. DRM in iTunes is a brilliant business strategy from a company that "gets it". Or, MSFT pursuing action againt mikerowesoft.com (even though they HAVE to defend trademarks) was evil, but Apple suing a kid for passing on a rumor about the mini mac, well that's different because, umm, iPods have neato little scroll wheel things.
I hope this clears things up. Slashdot is best read and understood when peering through your navel, with your head shoved far up your ass.
I don't need no instructions to know how to rock!!!!
... since I've found that the presence of a high-recognition brand-name on any game almost guarantees that it's (A) boring, and (B) overpriced by about $20.
Thank you for the unique perspective. You hit the nail right on the head.
"Ask not what your country can do for you." --John F. Kennedy
Remmber back when videogames didn't NEED a pro licence to be good? Those of us may recall games such as Double Dribble, Bases Loaded, Blades of Steel (otherwise known as boxing on ice) and the glorious Nintendo Ice Hockey?
All of these games were great and didn't have one legit team.
We can only hope for more high-quality games like Outlaw Golf 2!
Favorite Quote in Outloaw Golf 2 Promo:
The shameless bunch from the Outlaw series returns to the repressed world of golf with their outrageously twisted antics.
I love twisted antics!
I don't think anyone would consider it reasonable for Boeing to give Microsoft "exclusive rights" to simulate their aircraft. That would be stupid. Motor racing teams and racing tracks haven't set up "exclusive deals" on who can do what.
I might not be able to call a simulator "official", but if I wanted to write a game based on the Silverstone track and the typical behaviour of the various Formula 1 cars, I don't think anyone would seriously complain. And that's for a sport with a turnover ten times that of major league baseball.
Lock-ins are no good for the sport, as people are LESS likely to buy over-priced, over-hyped products in the long run, which means there's going to be a decay in interest over time.
If games manufacurers are so lacking in confidence that they can compete, they need to spend more money on development and less on "special deals" with organizers.
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
If anyone is interested in rotisserie baseball, check this article out. Turns out there are some legal snafus about licensing. I play for free on Yahoo, and last year Barry Bonds was called "Outfielder" or "SF Outfielder" or something because of a licensing issue. It looks like some places will potentially lose their rights to use the players names.
s /story?id=1970454
http://sports.espn.go.com/espn/sportsbusiness/new