No More Players for World of Warcraft - For Now
Chris writes "FileFront has broke the news from Blizzard that they are no longer placing their highly popular MMORPG on store shelves, due to the recent server problems reported by Slashdot on Tuesday. Denying rumors that they had asked several stores to pull the game from shelves, Blizzard rep Gil Shrif is quoted as saying: 'We're just being careful not to release additional copies to be sold until we feel the game servers can support additional players.' The online store on Blizzard's website shows the game to be out of stock. No word on whether or not this will affect the Korean release."
{melt}
UTF-8: There and Back Again
Let players kill each other off... and make it permanent. A little population reduction.
EA *IS* the hemorrhoid.
"If we let things terrify us, life will not be worth living."
- Seneca
Maybe MS will stop selling Windows until its problems are fixed :-)
What they need is a more scalable enterprise solution.
Don't disappoint your bird dog. Go to the range.
Naw. In Korea, only old people play video games.
I'm sure the Korean WOW players will take the server problems in good humour, now if the Starcraft servers went down it'd be a diferent story. Kekeke!!
If I might make an analogy,
A: "Hmm. The amusement park is closed."
B: "Let's go and break broken bottles in this deserted, garbage strewn alleyway! It's filthy and no fun, but it's always open!"
One god, one market, one truth, one consumer.
All my foes are spelling or grammar Nazis.
All your foes are belong to us.
https://www.eff.org/https-everywhere
Oh, the horror.
My guess is they have a poorly designed backend/database system that is simply broken and cannot be fixed even by throwing more hardware at the issue.
I'll show you a poorly designed backend. Ever heard of Rosie O'Donnell?
It's funny how much of an interest so-called customers suddenly take in the business interest of a MMORPG deale^H^H^H^H^Hprovider when they can't get their fi^H^H^H^H^H^H^H^H^H^H^Hplay their game. The world won't end just because servers go offline, nor will the company go belly-up, because people will keep coming back for more, no matter what. They'll bitch and moan and sulk, and then start playing again the moment the servers are functional.
But, to address the technical aspects of your comment, one minor bug can wreck havoc in any piece of software. You'd be amazed how easy it is to omit a single character which can change the entire functionality of an algorithm. That doesn't mean that the software was poorly designed, rather that it was insufficiently tested before being implemented.
Now players can sit in queues for anywhere between 1 to 3 hours...and if they're lucky enough to wait that long and log in, they may get 10 minutes of actual playtime before they get booted out of the game or lag out and forced to sit in the queue yet again.
Now THAT'S news. I would understand if Blizzard would let people excercise free will, but forcing them to wait for 3 hours with only 10 minutes in game before making them wait 3 hours again? Could you provide some details? Are they using cattle prods or firearms to do this? What happens to the people who try to resist and go do something else instead? And what are they doing with the bodies? Thanks.
https://www.eff.org/https-everywhere
It was a catastrophic success!
Hot New Job! - Network Operations Manager
h tml
Are you experienced in managing IT personnel and projects? Is keeping gamers happily playing games a top priority for you? If so, then please see the Network Operations Manager posting for more information on how you can join Blizzard and help us support our players.
See:
http://gotwow.net/jobopp/netops-manager.s
For more information!
Have you metaroderated recently?
Hey, his sig explains his situation.
Something between the lines jumps out and bites your arm off. Soltan Gris / London
All my foes are spelling or grammar Nazis.
"all of my foes"