Take-Two to Publish Next Civilization Game
An anonymous reader writes "Take Two Interactive announced today that they have acquired the rights to the Civilization franchise. They also announced Civ 4, saying that "Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages." Okay, so XML's not a scripting language. But it's nice to see open source tech in a major PC game!" Civ IV will be released under the new 2K Publishing Label we reported on yesterday.
Firaxis still owns Civilization, and Sid Meier's still the director on the game. Take Two is just taking over the role of Atari/Infogrames and it sounds like they wish to do more with the title than just make PC games.
Civ IV is scheduled to be out in late 2005. Hopefully, it will be.
Human nature is the same everywhere; the modes only are different. -- Earl of Chesterfield
If you love Civ 2 but have never played Alpha Centauri, be sure to give it a shot. I still play it occasionally even today, but I don't play anything in the Civ series any longer. The modifiable military units are great.
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Never did like Civ 3 myself. Too many boring bombing runs
"If I could live to be several hundred
I could take a walk and really wander, really wonder."
Sid Meyer is known to be taking more of a lead role in the design and development of this version, as opposed to the previous Civ game. Given that, I would bet that gameplay will be greatly improved over Civ 3.
Wise men learn more from fools than fools learn from the wise.
I sure hope so, because the current release makes me want to blow my brains out. I thought the original Civ and Civ 2 had a craptacular interface, but then I played freeciv.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Switching to XML might make the data more structured but at the expense of loading speed, readability, editability and sensitivity to parsing errors.