Game Software Sales Reach $7.3B in 2004
A press release from the Entertainment Software Association reveals the growing popularity of the gaming industry, as sales reach into the 7 Billion US Dollars arena. From the article: "In 2004, video games flew off the shelves as eight titles were sold per second per day throughout the year, evidence of the continuing vast popularity of games among consumers of all ages. This industry remains strong and poised for renewed double digit growth over the next five years as we enter a new cycle of video game console launches. The future could not be brighter."
.. We dont have another great video game crash due to crappy games flooding the market trying to get a piece of the pie. I enjoy games but I dont think that mainstream profit mongering is good for gamers as a whole.
Exclusivity contracts, workers being laid off, smaller developers going under or being bought out, Japan's game industry shrinking, prices on games going up next generation, innovation compromised in favor of a constant stream of sequels, and mediocre games all abound...
Sounds like a bright future...
In 2004, video games flew off the shelves as eight titles were sold per second per day throughout the year, evidence of the continuing vast popularity of games among consumers of all ages. This industry remains strong and poised for renewed double digit growth over the next five years as we enter a new cycle of video game console launches. The future could not be brighter.
If that is true, which I am not disputing, then why are game companies always bitching about not making enough money?
You see what file sharing is doing to the market?! We cannot stand for this!
I am NOT a number! I am a - oh wait, I'm number 761710. Look! 761710!
Video game elitism. Who would have thunk it? Can someone who plays games be a false gamer? And who really identifies themselves as a gamer, let alone a true gamer? Not anyone that has much to brag about I would guess. Do you often find yourself in conversation saying, "Dude, you may be a gamer, but you aren't a true gamer."
And this is coming from someone who plays games all day...
The way they wrote it it makes me think it's increasing. Acceleration is measured in distance/timeunit/timeunit.
Bugs are just features that have been fixed.
This industry remains strong and poised for renewed double digit growth over the next five years as we enter a new cycle of video game console launches. The future could not be brighter.
... the list goes on and on.
Isn't this how every industry sounds when it reaches a new zenith? Home desktop manufacturers, various ISPs, Cellphone service providers,
What, based on history, will really happen is this:
-Mergers to help consolidate costs of producing new games.
-Complete outsourcing of all testing efforts, and eventually large portions of developments (for things such as graphics engines).
-Stock inflation for small companies, followed by the eventual crash.
-Longer hours for employees.
-Higher costs for games and worse customer service.