DOOM: The Boardgame
Ant writes "And I thought I had seen it all from DOOM world. Nope, there is a boardgame! It is for 2 to 4 players, playable in 1 to 2 hours, based on the groundbreaking DOOM 3 computer game by id Software. Seen on Blue's News." There's also Frag, which IMHO isn't a very good boardgame. The Doom game looks like it might work, though.
Is there something I am not getting here?
Most board games have some sort of Role-Playing element to them, not just "You walk into a room with 3 Cyberdemons. You died." Doom is a GREAT video game as most hack and slash games like it. How does gameplay flow?
Are there character goals? Can you build up your marine to rule the underworld?
Then again, perhaps I just don't get it...
Coding my way to the next BSOD!
"Doom: The Boardgame $54.95" At $15 more than Doom3 (the computer game) is going for at EB games is it really worth it? It seems that the slandering of plastic Imp figurines will never rival the much more viral experience of playing the PC game.
Confession: I haven't actually played this, but it's been hanging around several stores I frequent like an unsalable boatanchor for some time now. I thought it looked exceedingly poor, and the impression I got from reading the back of box copy was that someone had just picked up a half finished fps-board game ( probably inspired (?) by Frag ) and 'skinned' it to make it Doom. I wouldn't waste your money. ( But remember - I haven't played it! It might be a sleeper hit. )
There's also a Warcraft III boardgame which looked quite dull - these crossovers always seem a kind of puzzling decision to me. Stick to what you're good at, guys.
In summary, I'd save your pennies for Acquire, which I hear is really good, or Blockus. Board games are expensive these days - sit back and wait for the dust to clear from the annual awards shows and then move in and pick off the victors.
YLFIOne god, one market, one truth, one consumer.
Then you've never played it around a table with 4 or 5 other people. Beats computer games any day.
Board Game Geek is a site with a focus on "German Style" or "Designer" games. The "perfect" design (to this subgroup of gamers) is one that minimizes luck without removing it: a middle ground between the abstract and luck-fest.
They like fun "bits" (thus Zombies!!! position is high because, hey, glow in the dark zombies) and they dislike "classics" because as a group they are looking for something exciting and new.
Ask the "average American" about boardgames and they will probably list "Monopoly, Risk and party games".
Ask the "average BGG member" about boardgames and they will probably list "Settlers, Puerto Rico and [insert oddball game you have little chance of ever playing here]".
Ask the "average consim (wargame) player" about boardgames and you will get a list of dusty titles with lots of cardboard counters.
The "vote-rigging" isn't really that: it is a reflection of the type of games that the community formed around. To say it is vote rigging is like saying that the ratings of films in a independent film festival must be rigged because [mega hollywould blockbuster X] didn't win.
Sig under construction since 1998.