The MMORPGs of 2005
MMORPGDot.com has a two-part piece on the upcoming Massive games of 2005. The first article in the series touches on big name titles expected out this year like Matrix Online and Tabula Rasa, while the second article mentions lesser known small budget titles. From the big-title article: "If a list of features could make a great game, Dark & Light would be the first. NP Cube is promising some really ambitious things like a 40.000km gameworld without any loading, the possibility to become the king or conquer a town and enough goodies to whet your appetite. The question is how many of those features will actually be present at release?"
The article is a bit thin on the features and details and also incorrectly indicates that Jolt is the publisher. It's an independent and largely community-driven project.
Of all the games in TFA Guild Wars is probably the only one I will buy. 3 are automatically disqualified because of being published by SOE. Anyone who plays Everquest will probably understand why, even if they dont agree with my personal boycott. Guild Wars game play is very innovative and you can read about that in the article, but the most impressive thing to me is how good the game looks. Arenanet has managed to make extremely good looking graphics run even on lower end video cards. Anyway, im in the Beta now and I cant wait for the release. Maybe Ill see some Slashdotters there?
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
Despite the text to the contrary, there's no entry for Tabula Rasa in either part of the list. They also list the expansions for AC1, AC2, and EQ1, which is hardly exhaustive. 2005 will likely see the release of more than one expansion for EQ1, expansions for DAoC, UO and WWIIOL, and possibly EQ2 and WoW. Not to mention several other Asian games that are likely to be released: A3, Fairyland, Hello Kitty, etc. Bruce