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Gran Turismo 4 Launch Date

Gamespot has the news that the much anticipated driving simulator Gran Turismo 4 releases on February 22nd in the U.S., while European drivers will be able to purchase the game on March 9th. From the article: "Before it finally launched in Japan on December 28, the much-lauded driving game had experienced delays of more than a year. Gran Turismo 4 will feature more than 700 automobiles from more than 80 manufacturers racing across new locales--including the city streets of the Big Apple and Las Vegas. Consistent with the series, drivers will compete in races to acquire various licenses and move up in the ranks. Unfortunately, the game will not include an online mode."

3 of 62 comments (clear)

  1. online play through xlink kai by supersuckers · · Score: 4, Informative

    There is a lan option, according to the gran turismo 4 web site, and on the xlink kai site they list gran turismo 4 as being supported. Basically, this is tunneling software that let's you play the LAN mode over the internet.

  2. What a coincidence.... by keiferb · · Score: 4, Funny

    I've got three midterm failures scheduled for shortly after that.

  3. Re:What's the Big Deal? by LordOfYourPants · · Score: 4, Interesting

    First off, I don't want to say "it's very realistic" because I will get annihilated, so I'll stay away from that word.

    Instead, I'll say this: the steering system is a lot more involved. You can feel an actual difference in steering between cars with front and rear wheel drive. You can't just run every race by flooring the pedal and bouncing off of walls in strategic ways. Very detailed car data and the like. The cars look beautiful, especially during replays and have a lot of freedom for internal customization.

    Honestly, though? I think the game mostly feeds on people's Pokemon "gotta catch them all" obsessions.

    A lot of the time is spent not enjoying the races, but saving up for other cars which will let you enjoy the races. Even when you get the new car you are saving up for modifications that will further let you enjoy the car. After you get to that point the money you are making isn't enough and you go on to saving for the next best car.

    After the cycle of wanting the best car ever is over, it's on to beating the game 100% and trying to get the best results on the license tests. The license tests basically let you run a part of the track in a certain vehicle in under a certain length of time. For example "ride your Porsche 911 through this S-turn in 11.7 seconds for bronze, 11.598 seconds for silver, 11.515 seconds for gold."

    What I would be interested in seeing is how many people play the game for fun AFTER they've beaten the game 100% and acquired what they believe is the best car. ie: how many people play it for the sheer fun of it like someone would play Robotron or replay a Zelda game.

    If you look at the FAQs you can see some signs of this. There are FAQs dedicated to showing you how to beat endurance races (some lasting 2+ hours) without you having to touch the joystick.