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2004's Most Creative Games

Gamasutra.com has the first in a new series of opinion gathering articles, where individuals can pipe up with their responses to a question of the week. The first query was "What was the most creative game of 2004?" From the article: "Katamari Damacy, hands down. Unique concept. Unique gameplay. Solid execution. And most important of all, it was _fun_."

4 of 82 comments (clear)

  1. Amazing by Pan+T.+Hose · · Score: 4, Funny

    I swear I was just about to write about Zero Wing being the most linguistically innovative game ever and at that very moment I saw--and I still see--a banner saying: "Roses are #ff0000, violets are #0000ff, All my base are belong to you" and it really scared me. Amazing, is it not?

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."
  2. H8 2 b a gr4mm3r n4zi by ArmpitMan · · Score: 2, Funny
    But teh proper spelling is "Super Soviet Missile Mastar ".

    Clearly the editors of that article have never seen Alien Hominid's glorious giant, yellow, pixellated "PWNED" superimposed over a dancing Russian; otherwise they would not have made such a grievous "correction" to two of their posted emails.

  3. yay by OmgTEHMATRICKS · · Score: 2, Funny

    *Rolls up anyone or anything that doesn't agree*

  4. So that's what it looks like by mollyhackit · · Score: 4, Funny

    Katamari Damacy - just in case ever wanted to visualize a slashdotting.