Doom 3 Expansion and Xbox Version
id Software revealed today that early April will see the release of Doom 3: Resurrection of Evil, and an Xbox port of the original Doom 3 shooter. From the article: "This is DOOM 3 built for the Xbox, including 480p and wide-screen support, full Xbox Live multiplayer, and the Xbox exclusive 2-player co-op campaign. For fans of DOOM 3 on the PC, Resurrection of Evil takes you to the undiscovered depths of the UAC's Mars base and back to Hell itself for a vicious new battle with the forces of evil and the most ferocious demons imaginable."
Wow, on one level the URL leads to a press release-esque article, trumpeting the successes of Doom III and predicting great things for the future. No criticism or critical thought is apparent there, but I have some problems.
I've seen screenshots of the doom III proposed port to the XBox, and I've also wondered how the XBox will run Doom III - given the XBox's technical inferiority to top-end systems.
My money would say that Doom III will be a failure as an Xbox port, after the intial surge of players that are interested in playing. Any opposing thoughts, or insight into the Xbox graphical system that would allow Doom III on Xbox to look anywhere near as good as it does on a top-end PC?
Cheers.
"There's no success like failure, and failure's no success at all."
- Bob Dylan
Doom 3: Bigger and Blacker
Doom 3: The hunt for more Black
Doom 3: Monitor Standby
Doom 3: The Missing Flashlight
anyone else have any?
Is this microsofts attempt to corner the FPS market in the console gaming industry? First Halo now this? I'm not big on console gaming so I'm not sure what's available for the others but this seems to be a huge thing for the xbox that the other consoles don't have yet...
I haven't lost my mind. It's backed up on disk somewhere.
Not including co-operative mode for the PC is beyond my comprehension :-/
Do they think that PC users are all lone freaks?
It doesn't say if it's online co-op or have a friend over co-op I know this engine will be stripped down, but it's still the Doom 3 engine. If it is online, then Bungie's excuse for no online co-op (in Halo 2) b/c the engine is too complex and gameplay would suffer is weak at best.
No sig for you!!
I wonder if there will be a part where you pick up an item and some monsters jump out at you?
When you and your best bud see a bear in the forest, it's best to run fast... but not necessarily faster than the bear, just faster than your bud.
So in this case, why does Doom3 have to look anywhere near as good as on a top end PC? It only has to look as good as on a $200 PC.
What? No $200 PC will play Doom 3?
Well, then it only has to look as good as Halo2 on XBox. Do you think that's possible? Will it look better?
GPL Deconstructed
I'm tired of hearing the argument that a 733mhz nvidia nv30 chipset is incapable of performing to the calibur of a new pc. This is a bunk conclusion for a couple of reasons.
1. The xBox is not stock hardware, it's a dedicated task machine built around it's own instruction sets, that can handle tasks that require processor (cpu or gpu) on a pc, automatically.
2. The xBox only need output at resolutions ranging from (tv resolutions converted to pc resoltions) 640x480 to 1024x768, and can achieve much higher preceived detail with lower resolution textures (for a easy way to experience this, simply hook up the video out on your graphics card to your tv, and run your favorite game, you'll notice while the resolution is low, the textures seem richer then normal)
3. The xBox does not run a shell OS, only a runtime environment, without added resources.
4. The xBox need only be configured to run one application.
5. Games on the xBox can be optimized to the extreme, since there is no need to ensure compatibility.
Wow! What an amazing and unique choice of setting! I wonder if it will look like the discovered depths of the Mars base.
Sometimes my arms bend back.
Schnapple