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Python Used as Modding Language for Battlefield 2

Dutch Dopey writes "In an interview with Lars Gustavsson of DICE, it was mentioned that Battlefield 2's modding tools are going to be delivered with the game, and that the tools are the same ones used to develop the game. The modding language in use is Python, and will support all aspects of the language.

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  1. Opensource tools by petteri_666 · · Score: 5, Interesting
    from the article

    Modifications
    FZ: When Valve released Half-Life 2 last year criticism quickly arose due to the fact that they assumed people wanting to do modifications would have access to the commercial compiler and IDE Microsoft Visual C++ .NET 2003, which costs several hundreds of euros. What tools will be required to fully modify Battlefield 2 in addition to the tools that DICE will provide?(Steven Svensson)

    LG: We have greatly enhanced our support for modders by giving the option to create modifications through the script language Python. This means that there will be no requirement to have access to Microsoft Visual C++ as you mentiond in your question.

    This is perfect use for python language. Nice to see this kind of solution in a commercial game.