Slashdot Mirror


Xbox 2 to Release in Fall of This Year

GamesIndustry.biz has the news that the Xbox 2 will be launched sometime in late fall of this year. With EA games already working on Xbox 2 titles and rumors of a name for the console in circulation, it looks like the first of the next-gen consoles will be here soon. From the article: "Many have expressed concern that Microsoft is forcing the next generation of console hardware too early, and that the current generation still has much to achieve. The most famous example of this came from then Nintendo of Europe MD David Gosen speaking at an ELSPA summit in London last October, where he lambasted Microsoft for pushing a next generation machine to market in 2005, and even went so far as to question Microsoft's motivation as profit." Additionally, the Seattle Post-Intelligencer has Balmer saying that they will "blow by Sony" with their next console.

9 of 765 comments (clear)

  1. Re:Um, duh? by SteveX · · Score: 5, Insightful

    I think the quote (although badly written) was saying that Nintendo was speculating that their motivation might be something other than profit.

    Although whatever their motivation (beating the other guys to market, driving the competition out of business, etc), it ultimately comes down to profit.

  2. Re:Um, duh? by Rico_Suave · · Score: 5, Insightful

    Except Microsoft has far more money than Sega. Sony won't be able to bury them with "Emotion Engine 65 bazillion polygon" bullshit marketing they way they did with Sega.

  3. Re:Um, duh? by Detritus · · Score: 5, Insightful

    Power and control. Microsoft has shown that it is willing to give up short-term profits in order to dominate a market. They only start turning the screws after the competition has been destroyed.

    --
    Mea navis aericumbens anguillis abundat
  4. Competitiveness by Infonaut · · Score: 5, Insightful
    I also think its funny how people bash Microsoft for being anti competitive in the PC world and then bash them for being HIGHLY competitive in the Console world.

    The thing that bothers me is that Microsoft's anticompetitive behavior in the PC world directly affects their ability to be so competitive in the console world. Microsoft makes use of monopoly rents to subsidize the losses they accrue with the XBox.

    It's a lot easier to spread into new markets when you can siphon profits from a monopoly you hold in another market.

    --
    Read the EFF's Fair Use FAQ
  5. Re:Um, duh? by 8tim8 · · Score: 5, Insightful
    Power and control. Microsoft has shown that it is willing to give up short-term profits in order to dominate a market. They only start turning the screws after the competition has been destroyed.

    I agree with you, but I don't think that will work so well in the console market. Even if they deliver backwards compatibility in their next gen console, the playing field is much more open than in the OS market. Even if they win with this next round of consoles and start screwing everyone (including 3rd party devs) over, with the following gen Sony (and I guarantee you Sony will still be around) can appeal to those same 3rd party devs and have a good shot.

    Don't forget, unlike with Windows OS, every new generation requires the customer buy a completely new set of hardware, and unless they deliver backwards compatibility there's not that much reason for a customer to stick with the XBox unless the customer actually likes the product. MS won't have the lock-in they have in the OS market.

  6. Yet another "next generation" of consoles by Zemrec · · Score: 5, Insightful

    Am I the only one rolling eyes over this? I just can't get excited about new consoles. I currently own all the current consoles, and feel guilty as I hardly use them now.

    About the only things that could seem like a major upgrade to me would be improved resolution by requiring an HDTV (not likely to happen), and cheap but effective VR gear like in Sci-Fi (really not likely to happen anytime soon.)

    I mean, come on, all the current game systems have many of the same games on them now with little to distinguish them visually and aurally.

    Same goes for PC games, really. All FPSers follow the exact same formula, and dispite all the graphical glory possible with Geforce 6800 Ultras and Athlon64 FXs and their ilk, they all boil down to trying to imagine yourself in a virtual world when all you see and experience is coming from the monitor in front of you and the speakers nearby.

    Why isn't there true VR yet? A FPSer that utilized immersive, full-body experience would be amazing!

    Instead, we just get new super-marketed hype machines that push more polygons than the last models so the eye-candy is sweeter, but otherwise they're the same old thing all over.

    I will admit I enjoy many of the games available for the current systems and they weren't possible before them, but I think the real next generation should be a VR gaming system.

    (Yes I know the Virtual-Boy was a flop, but that was Nintendo's mistake in releasing "VR" too early on too inadaquate hardware)

  7. Re:Um, duh? by Have+Blue · · Score: 5, Insightful

    All the companies are looking for profit- you've just listed 2 out of the 3 methods they are using to obtain this. Microsoft's "hook" is online play- the console was designed around Live from the start, with the hard disk and the built-in Ethernet port and the headset slot (does anyone really use memory cards with Xboxes?) on the controllers. There's a very good chance Xbox 2 will have digital media and possibly PVR functionality as well, to play for the same "home media" market as Sony is. Nintendo is still content to make devices that play games and nothing else.

  8. Re:According to "sources". by redivider · · Score: 5, Insightful

    I think the current hardware on the PS2/GameCube/X-Box is more than enough to make great games for the next year or so.

    That works out well then, considering "XBox 2" won't be coming out until late this year (at the earliest) and both PS3 and Revolution aren't coming out until sometime in 2006.

    And even with new consoles being released, there will probably be games released for current-gen consoles for at least the next 2-3 years. There won't be as many, but it's not like your PS2 or XBox immediately becomes worthless the minute a new console comes out.

    I am inclined to agree with the statement that the only reason M$ is doing this is for profit.

    You really think Sony and Nintendo do what they do for anything other than profit? Sure they'll talk about the artistry involved in creating games and how they're inspired to push the limits of technology, but that's mostly PR. All three companies want to own the video game market and make as much money as possible.

    --
    Sinch
  9. You think in two dimensions by ianscot · · Score: 5, Insightful
    It's not always a question of who wins an overall victory; it's also a question of whether individual market niches can get carved out and held by a given company. Nintendo is facing off against a planned onslaught of portable products, but they've had a big edge there to this point.

    Kids are another obvious example of Nintendo's existing niche. I'm a single parent of two 11-year-olds. Nintendo has a huge advantage with pre-teen kids and their parents. You talk about "killer games," and Nintendo has several killer franchises -- Zelda for one -- that work for a family audience. XBox has exactly zero such games or franchises, unless you want to count sports titles which the PS2 is very comparable in anyway. For my money, the limited range of GC sports titles are more than enough to keep Nintendo on the list of choices, for us. PS2 would be second. XBox's selling points actually make me recoil. (Don't get me wrong, I thought Bungie was the best game company out there period before the MS buyout -- but Halo bores me asleep. One more of those? XBox, from my point of view, is pitching itself to a far nastier audience than I ever want to become part of.)

    Their Xbox niche is 25+ year old people, which is a growth market. But even if they win that, and even if it gives them an overall win in the console market, that doesn't mean they've taken Nintendo's audience.

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.