Arcade Version of Mario Kart Coming to Japan
Gamespot has the story about a heads up arcade version of Gamecube favorite Mario Kart. The arcade version will apparently have several tweaks from its console brother to allow for the changes in setting. From the article: "The Mario Kart series features an item system so that players can catch up by using them when they're trailing behind, but with the new rubber-band system that Namco implemented [in Mario Kart Arcade GP], the races become a really close-pitched match..."
Is it just me or are methods to help you catch up (i.e., you go faster when you're last place) in racing games kinda cheap? You already get better items when you're down (like the blue shells), making you catch up by other methods ruins the fun of the game.
From what I've heard online, the machine is somewhat rare. I've never seen one, and most of the people who have have seen it in one location only.
Arcades seem to be almost completely dead in America. If the market wasn't so small now, it would be easier to find. As it is, though, how many arcades exist where the investment that would be needed for a giant and relatively complex machine that may or may not result in a profit?
Short version: it's out there, but good luck finding it.
Goo goo g'joob.
Well, if you don't live in Japan, don't bother giving this game a second thought.... arcades are dead in just about every other country, especially the US :(
"A truly wise man realizes he knows nothing."
First, get a load of this site that has catalogued F-Zero AX sites in the US that they can find. They haven't found many.
Second, F-Zero GX/AX was made by Sega's Amusement Vision.
Third, you may be thinking of the arcade hardware itself. Namco, Nintendo, and Sega teamed up to develop the "Triforce" arcade hardware which is used in F-Zero AX and the Mario Kart arcade game.
The item system makes SMK different from realistic driving games, because you're not driving for hours only to never catch up to the leader.
It's very satisfying to shoot a shell at a player in front of you to take the lead and the win. You prepared that shell just for them, they should have prepared a defence (I would run entire races in the SNES original with a banana peel or shell hanging out behind me while in 1st). It's not like you can't just look at the other person's screen and realise they're coming to get you.
It adds another element into the mix.
Yes, shooting a rubber-band into your opponent's eye is a sure-fire way to get back into the race!
-David