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Nintendo Revolution May Alienate Third Party Developers

IGN has an article discussing an interview in which Nintendo President Satoru Iwata talked about the possibility that the Nintendo Revolution's fundamental difference from other offerings may alienate third party developers. From the article: "If the next generation platforms are going to create even more gorgeous looking games using further enhanced functionality, and if that next-gen market can still expand the games industry, then I'm afraid that third-parties may not support Nintendo" Refreshing to hear such an honest assessment from company president.

8 of 118 comments (clear)

  1. If you read the article... by Admiral+Ackbar+8 · · Score: 5, Insightful

    It also says that this new console will be so "revolutionary" that it may pull in more third party support.

    I read this as: our new system will be fundamentally different than other systems coming to the market. You won't be able to make a game for the other systems and easily port it to Revolution.

  2. I feel a bit confused. by game+kid · · Score: 5, Insightful
    "If the next generation platforms are going to create even more gorgeous looking games using further enhanced functionality, and if that next-gen market can still expand the games industry, then I'm afraid that third-parties may not support Nintendo," he said.

    I feel a bit confused. Is he saying that the other consoles like PS3 and the second XBox may be better, and those better ones could destroy his chances of getting other developers to develop for the Revolution? (thus hurting its sales?)* Frankly I think it's already done so then; I remember some years ago when the show Extra were offering free PS2s and GameCubes but said they could not offer XBoxes (XBoxen?) due to extreme demand for them. I remember long lines shown in the news for the PS2 also (people shouting PS2! PS2!), but never heard of such massive demand for the 'Cube-only lots of ads and good games like a Zelda or two.

    *To those who think I should know these things because of my username (I remember such a post a while back): I'm game kid, not game expert. Give me a break, please.

    --
    You can hold down the "B" button for continuous firing.
  3. Re:If it's that different.. by Anonymous Coward · · Score: 5, Insightful

    And yet for all you may diss their games, Nintendo are the only company that ever remotely innovates with hardware. MS and Sony, and Atari and Sega in their day, all just churn out identikit consoles and handhelds. Nintendo invents. They try dual screens, they try tilt controllers, they try VR headsets, they try linking portables to consoles, they try bongos. Sometimes it works, sometimes it's a disaster, but it's always innovative.

    Seriously, the only games I've ever seen on non-Nintendo consoles that were remotely innovative were Katamari Damacy and Ico. That's a grand total of 2. You say Nintendo is all about Mario, Zelda, and Pokemon? I point out that every Mario and Zelda introduces new ideas (unlike every new Halo, which introduces more guns and less plot), and raise you Animal Crossing and Pikmin.

  4. Re:If it's that different.. by Anonymous Coward · · Score: 5, Insightful

    It's Nintendo. The exact amount of amazing required for them to have a successful console is:
    1. Mario Revolution
    2. Zelda Revolution
    3. Pokemon Revolution


    And all Sony need for success is Final Fantasy MCMLXVIII. And all Microsoft need for success is Halo 5: "The Second Half of the Ending Credits".

    The fundamental difference is that every new Mario or Zelda takes the familiar characters and builds a completely new gameplay experience around them. In contrast, every new Final Fantasy takes exactly the same gameplay and plot outline and slots in new names for the villains, and every new FPS is just like all the ones before it but with slightly more realistic physics and slightly different shaped guns.

    Hell, I've never even bought a Nintendo console, and they can still get me raving like a fanboy. That's what I call impressive.

  5. Nintendo says do or die? by DuckofDeath87 · · Score: 5, Interesting

    That is a pretty bad /. title and article. Nintendo said that 3rd parties will be alienated if they dont like nintendo innovations. However, if these companies like the innovations, they will probably make games only for the revolution.

    Sounds like a rather bold business plan. I suppose Nintendo has decided to take very big risks in order to innovate gaming further and of course make N #1 again.

    Good Luck N!

    I for one welcome our new innovative gaming overlords.

  6. RTFA, eh? by Suddenly_Dead · · Score: 5, Informative

    Yay for not reading the article. They are basically saying that some third part developers will not like the Revolution, as it will require on their behalf the implementation of the new, secret features of the console. The console is about innovation, and direct ports from other systems won't be as easy because of this (think about the DS, but possibly taken further).

    It also goes to say that some third parties may get totally pulled in by the console, perhaps even shifting their focus to it.

    The third parties will either like it, or think that the console's new features are insane crap and completely dump it. They're being quite honest.

    Iwata once more compared Revolution to Nintendo DS, and said that like its portable the machine could gain the eye of consumers who normally don't care about games. "On the other hand, what we are trying to do is such a different thing, and people have come to realize that the approach we have taken with Nintendo DS can actually expand the market beyond what existing platforms can do. Therefore I believe there should be more third parties who are willing to support Nintendo's new ideas."

    Nintendo's president suggested that third party support for Revolution could depend entirely on whether or not publishers find the console appealing. "If we receive the support of the licensees, I believe we will expand third party support," he said. "If our ideas cannot be appealing enough, then we cannot receive third party support."


    The person who submitted the story to /. just chose to show the negativity.

  7. The Dreamcast was VERY innovative... by Man+In+Black · · Score: 5, Informative
    MS and Sony, and Atari and Sega in their day, all just churn out identikit consoles and handhelds.

    Well, I can't vouch for Sony and Atari, but I won't stand idly by while someone claims that Sega doesn't innovate... This is the same company that released Typing of the Dead, Samba de Amigo, and Seaman for crying out loud. That takes some balls right there. Plus, I'd argue that the Dreamcast was easily one of the more innovative consoles in history. Lets take a look...
    • The Dreamcast was the first console to come with a modem, and pretty much opened the door to online gaming for the unwashed masses. Phantasy Star Online being one of the more popular MMORPGs at the time, and the first to appear on a console.
    • It was also the first system to feature analog triggers on the controller, which seem to be the norm these days. (Actually, this honor should probably be given to the 3D controllers that Sega released for the Saturn... but these were after-market controllers released near the end of the Saturn's life. Plus, the Dreamcast controllers are quite obviously based on their design).
    • They released a microphone that could be used to talk to other people online in Alien Front Online (Take that SOCOM and XBox Live).
    • The Dreamcast can link with the NeoGeo Pocket on a number of games, which could easily be considered inspiration for Nintendo's GC-GBA linking features.
    • The Dreamcast was also the first system (and might still be the ONLY system, I'm not sure) that actually generates a VGA picture internally, thus allowing for easy hookup to a VGA monitor without using an expensive upscan converter.
    • The idea of the VMU was an incredibly unique idea, allowing you to take a little bit of the game with you in the form of minigames, not to mention letting you trade saves away from the console.
    • They also offered a mouse, keyboard, driving wheels, light guns, twin sticks (japan only), and even maracas as controllers.


    If you don't consider all THAT to be innovative, then I really think you'll be disappointed with whatever Nintendo has up their sleeve...
    --
    -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
  8. Take your stagnancy somewhere else by mcasaday · · Score: 5, Insightful
    I for one think the state of gaming right now is pretty damn good.

    I, on the other hand, am very happy to see a company pushing to make games that are better than just "pretty damn good." You may be content with the way games are right now, but others, like myself, yearn for something more.

    I think the games we play now don't even scratch the surface of what is possible with interactive entertainment. So, I'm encouraged when a game company says that it's going to do something so different, so out there, that they believe it may alienate them from potential partners within the industry. It means that I'm not the only one out there who is a little disappointed with "the state of gaming right now."