Nintendo's Next Console Revolution Will Have WiFi
nparasu writes "Nintendo released fresh details about its upcoming games console, codenamed Revolution, at a game developers conference.
Satoru Iwata, Nintendo president, confirmed that the new console will be able to run games originally made for the GameCube.
Despite the hardware announcements, most of Mr Iwata's speech, entitled "The Heart of the Gamer", was a call for more imaginative game design.
Game creators cannot rely on better graphics and more powerful games machines to attract new audiences, Mr Iwata said.
He also revealed that Revolution will come with wi-fi connectivity built-in."
From TFA:
Nintendo's latest handheld games device, the DS, also comes with a version of wi-fi built-in, and Mr Iwata said Nintendo will offer a free net connection service to DS owners, enabling them to play games against each other at no charge.
Considering how poorly most people secure their WiFi, does this mean that I'll be able to hack together something and play other people's video games without their knowledge?
Tell me how you get from being able to snoop a WiFi connection to having full control over a system?
Breaking WiFi only mitigates the connection's security down to the level of wired Ethernet. You still have to exploit vulnerabilities beyond that point to gain access to a system.
"Mod, mod, mod...and another troll bites the dust."
The Nintendo DS will also have free online gaming by the end of the year, one assumes by the same mechanism or service as the Revolution; and they have announced that Animal Crossing DS will be created from the ground up for online gaming, which if you've played the original Animal Crossing, you'll know is going to be just crazy.
Also the Revolution will be backward compatible with the Gamecube, and Reggie Fuls-Aime of Nintendo said something in an interview yesterday on penny-arcade.com which strongly implies they will be announcing a U.S. release of the Play-Yan mp3/mpeg4 player for the GBASP and DS at E3.
E3 should be very interesting.
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A quick google yielded this bio.
Except that most people don't have an ethernet cable sitting next to their TV, nor would I think they'd be willing to run an unsightly cable through the house or venture under the house or into the attic just to use the online portion of some games. With WiFi out of the box, they go buy a $40 or $50 wireless router and they're done.
Honor Among Slackers. A veri
This mainly comes from the insanely varied cast of characters. Yes, there are a few "clones," that's pretty much unavoidable. However, no fighting game I've played has allowed for such incredibly different sorts of characters onscreen at once. Get, say, Kirby, Link, Donkey Kong, and Game & Watch in one match, and it's hard to believe they're all part of the same fighting system.
And as far as the unresponsiveness, that I don't get. Were you perhaps only playing very massive characters? Weight \ mass factors heavily into the physics. Characters like Bowser and DK are going to feel very sluggish whereas, say, Fox or Pikachu move much more quickly. And even then, it's a deliberate design element that some moves are slower to activate than others, and require a degree of anticipation to use. This really just adds to the complexity.
Bush: He's Liberal in all the wrong ways.
Which is funny because the GameCube is capable of having better graphics than the PS2.
Resident Evil 4 is a good example.
I guess we'll find out when the PS2 port comes out.
People are stupid.