Slashdot Mirror


User-made Content Part of Xbox Live 2.0?

The first details of the Xbox Live 2.0 service were revealed at the Game Developer's Conference by Microsoft VP J. Allard. Now GamesIndustry.biz has a discussion on the possibility that end user made content may be a part of the micropayment economy mentioned in the keynote. From the article: "...allowing players to create and trade their own in-game items, although presumably the game would have to provide some creative tools for this to be possible in the first place, so we wouldn't expect it to be a feature of every title."

3 of 33 comments (clear)

  1. ..and what exactly.. by gl4ss · · Score: 2, Insightful

    ..is keeping gamemakers from doing the same thing already with current xbox live?

    as such, it's just hyping up possibilities.

    --
    world was created 5 seconds before this post as it is.
  2. This is bad... by MMaestro · · Score: 2, Insightful
    If this actually becomes reality, we'd be making console gaming more like PC gaming.. in a bad way.

    Think of it this way: How fun would it be to play PC mods if they were ALL made by the developer themselves? How many 'good' maps/mods/skins do you normally see developers releases to the public AFTER the game has been released? (Don't say Counter-Strike or Day of Defeat either they're player-made.) Remember people Xbox Live (2.0) is for the Xbox2/Xenon/Xbox360 and probably will be locked out by PC gamers. Chances are individual mods won't be allowed to create their own content and then play it on their (non-modded) Xbox2s.

  3. WTF are they thinking? by Cooler1011 · · Score: 1, Insightful

    Paying for mods and such? Is that a joke? It shouldn't cost anything. Anytime any form of currency is involved in gaming, it messes it up. Go into any MMORPG and just sit around for a bit. Count how many people say "LEVELER FOR HIRE 2.50 A LEVEL WILL PL 4 FOOD" or "WILL TRADE CREDITS/INFLUENCE/GOLD FOR $$$!! CONTACT NOW!!". Money always brings out the worst in people. Theres gonna be a deluge of crap mods that people made in a "get-rich-quick" type thought pattern that're going to flood the "market" with sub-par mods. Get rid of the micro-payment and leave it for the people who do it out of love for the game.

    --
    I hate Halo and GTA. Sue me.