Inside Look at Pixar HQ
LittleGuernica writes "Aintitcool's moriarty has taken a tour of Pixar's Headquarters in Emeryville, California and it just looks astounding. It instantly makes you wanna work there, or at least pimp up your cubicle... Which they don't have at Pixar, no they have cottages! Looks like Pixar created the optimal work condition for such a creative company, which leaves you no choice but to enjoy your job at Pixar every damn minute you work there."
It's nice to see the Macs, but Yo Steve! When are you gonna replace the rendering farm with Xserves? We want our films rendered even faster!
Seriously though, given that one can easily approach #3 on the supercomputing list with a bunch of out of the box Xserves, one would expect this to happen at some point after the initial render farm has paid for itself.
Visit Jonesblog and say hello.
From what I understand Jobs didn't get his single washroom for the whole building. But I *think* I heard that there is one washroom PER FLOOR instead for the same reason.
I remember years ago going to SIGGRAPH and Pixar had this little booth off in the back. Ed Catmull was there manning the cash-box to where you could buy a videotape of their few animated shorts they had made up to that point.
Ed freaking Catmull was taking my bucks and sticking a videotape into a bag for me. I know, geek worship here, but this is Ed Catmull we're talking about.
Now look at Pixar!
"Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
because you see more of how great the company is. I'd love to work there as a developer on Pixar Renderman after I graduate.
Exactly! My Dad had a retail store in Richmond, VA while I was growing up. I always thought that the way he treated his employees was the way *all* employees were treated. (I.e. very well.)
:-)
Then I worked in retail for 1.5 years. Every day it was harder and harder to be cheerful and helpful. The more we gave, they more the company wanted. If we met or exceeded our sales goal for the month, the goal was increased by half the next month. Accomplishments were shortly praised, mistakes lingered for weeks.
Retail in general doesn't *want* thinking employees. It wants automatons who won't try to question or think of new ways to do things because they simply don't know what to do with us.
Now I have a (by many standards) crappy desk job and I love it. It does help that one of the perks is working on an awesome university campus though
I just watched the extras on "The Incredibles" DVD yesterday and it contains a whole bunch of interviews inside the offices. All the "cottages" are clear along with some interesting insight into the personalities there. Nice stuff around, but it looked to me like some were difficult people to work with. The hazards of genius, I guess.
When AppleLink Personal Edition morphed into America Online, some of us making the switch were beta-testers - we got a special disk with the client SW on it, and were to use it for a few months at half price as their way of thanking us, after which we'd get the real disk with the full release / full price client. Another few months went by, then I got a call from the main office, Steve Case called to let me know that the 'full' client was NG and had been still charging us the beta rate, and could I please send them a check for the amount I'd already spent with them in the last oh, 6 months?
Um, no - but I will send you six checks, a month at a time. He thought that might work. I asked how many of us this had affected - a dozen? Yes. Hundreds? Yes. Thousands? Look , that's not the point. So I methodically settled up, and once the full client began to suck wind, I ended up elsewhere...
"Win treats sysadmins better than users. Mac treats users better than sysadmins. Linux treats everyone like sysadmins."
A friend of mine usedd to be a manager at a Roots store. He would always goof off with his employees, created a 'positive working enviroment' and made it fun for his staff to work there.
One day, one of the higher-ups in the company came by his store, and was not impressed by his 'anctics' and pretty much gave him the boot and put someone else in.
The store after that became a rather grouchy place, the employees were always crabby/etc, their new manager was a hard-ass.
The sales/customer satisfaction of the store conseqently went down, and they tried to get my friend back, but he had already moved onto a better paying job.
And while we're on the Steve Jobs praise, don't be so quick to commend him on developing the great environment at Pixar. The truth is (as you'll see in the link) that Jobs bought the Pixar in 1995, sold it to become a billionaire and left the original technical founders with almost squat (in fact, he ran off co-founder Alvy Ray Smith). Yeah, this is a guy only concerned about the employees.
The fact is that Pixar had a family atmosphere before Jobs got there and Jobs in fact tried to destroy it. Jobs was the PHB that many so readily (and rightfully) deride, yet for some reason his reality distortion field is such that it allows him to escape much criticism and be hailed as a genius. He may be a genius, but probably not the kind you want to be around if you don't have to be.
I'm a decent engineer; if I was sufficiently motivated I could possibly be a great one. But I could never, no matter how hard I tried, become a professional baseball player, because I just don't have the natural ability in that area. Conversely, I seriously doubt that the average major-league baseball player has the aptitude to become an engineer.
Why is it that the proponents of "one nation under God" are so eager to get rid of "liberty and justice for all"?
Actually, McWeeny's latest X-MEN 3 scoop was that Matthew Vaughn would be announced as the director. Which he was. Today. A week and a half later. We break plenty of exclusive content. I've been responsible for a fair percentage of it already this year. And our traffic (even on days we're not Slashdotted) is at an all-time high. I think the site is better now than it ever has been, and will continue to improve. If you really think we don't have any exclusive content, then you aren't paying attention.