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The Matrix Online Launches

Another large, commercially built virtual world has launched. The MMORPG Matrix Online, based on the popular Matrix movie series, is now online and accepting red pills. From the launch announcement: "...a specialized role-playing live events team at Monolith will assume the roles of the actual Matrix characters and support the continuation of the game's storyline through choreographed interaction. Players will meet, battle and eventually team up with the familiar characters on high-profile missions or at player-organized events."

4 of 77 comments (clear)

  1. Re:ya but by NanoGator · · Score: 5, Funny

    "Where's the OS X version?"

    That's what you get for taking the aqua pill.

    --
    "Derp de derp."
  2. Re:I took the blue pill by NanoGator · · Score: 5, Funny

    "I took the blue pill"

    Break out the puncture repair kit, and unpack Rachel!

    --
    "Derp de derp."
  3. Had a couple friends in the beta.. by SocialEngineer · · Score: 5, Informative

    ..And one leaked screenies. It pretty much sucks, according to everybody I've heard of who did the beta test. Not a whole lot of innovation gameplay wise.

    YMMV.

    --
    "Better to be vulgar than non-existent" -Bev Henson
  4. can we talk about it now? by Distributor · · Score: 5, Funny
    When the Matrix Online was first announced, back in June '03, a Slashdot story was posted. In the comment thread was posted the following:
    no point talking about it because... (Score:1) by Omroth (673505) on Monday June 02, @08:29AM (#6094759) Mark my words, this game will *never* be released.
    http://games.slashdot.org/comments.pl?sid=66215&ci d=6094759

    Well, Omroth, I *did* mark your words.

    You see, I have been a developer on the Matrix Online project since its onset. I'm not generally thin-skinned, particularly about what people post on Internet forums. But for some reason, your ignorant, casual dismissal of the nearly two years of work my teammates and I had already put into this project plus any and all of our future efforts, well, it just really stuck in my craw.

    Now the game has released, got any more words of wisdom? Any more predictions to share, perhaps?

    You know, I suppose I really ought to thank you. Whenever the project faced a setback or a delay, whenever the grueling work schedule seemed especially endless, whenever I could not find an elusive bug despite hour upon hour of searching - in short, whenever I felt like we could never get this big, complicated game out the door - I only had to think of your comment here. Any frustrations and hopelessness would fade away, and my level of motivation would surge.

    So, I sincerely hope you pick up a copy of Matrix Online and check out what we've accomplished. Because in your own small, cynical way, *you* actually helped make it possible!