News Media Links Shooting To Games
Via Kotaku, an MSNBC report entitled School shooter followed video game-like 'script'. If you're going to scapegoat in the wake of a tragedy, who better than the entertainment industry? From the article: "What I mean by 'a script' is that when you look at popular culture, movies, video games, you will see this kind of "shoot 'em" pathway running through many of them. It's not an original idea of his; it's something that kids are exposed to by the millions." Given that another story on the MSNBC site states that the suspect talked about shooting people before the incident, it seems like there is more than enough finger pointing to go around.
From what I gather from this washington post article it was the white man who stole all the Indian land and forced the native americans to live shitty lives on reservations that cause the school shooting. If I lived the life that was describe in this article I might have done the same. And I'm white!
-Dipster
It never ceases to amaze me how reactionary people are to things like this. All the stakeholders get into their little defensive postures ready to strike down the pointing fingers from those that want to look proactive, and nothing ever happens.
People who think they know everything really piss off those of us that actually do.
Or, maybe, if you intend to go somewhere and kill people, walking and shooting are pretty much your only options?
I always thought video games got the idea to walk and shoot from real life. Now I know better! Thanks, MSNBC!
Let us not forget a couple of decades ago, when the news media were throwing a shitfit because Dungeons and Dragons was causing children to commit suicide.
Let us also not forget that when somebody finally conducted a study to figure out if there is a connection, it showed that kids who play Dungeons and Dragons are less likely to commit suicide.
Considering that the quote in the summary was actually about an animation that the shooter posted, not about how he actually went about shooting people... ...c'mon, guys. I mean, what the fuck? Really, take the time to read the whole article before misrepresenting it on Slashdot. In the end, it isn't entertainment media that's blamed, but the isolation of the small towns.
--Ender
Loose things are easy to lose. You're getting your hair cut. They're going there to see their aunt.
Why don't they also blame gangsta rap? There's as much talk of guns in much of it.
Damien
Interesting how the "authority" in the article repeated over and over that the kids who do these things do them to overcome being branded as "losers".
He does have a few buried points about the nasty effects of conformism and homogeneity on adolescents: let's face it, if you set up and enforce a single system of human worth in a society, the community will seem very "safe", but there are gonna be as many "losers" as "winners". And "big losers" aren't going to have an easy time of finding an alternative value system that empowers them. Video games may provide the script, but then again so did John Ford.
Homogenous communities are dangerous for just that reason: there's no social control at all on good old-fashioned deviants.
Anyone have the link to the animation they're talking about (I don't wanna install IE/SW7)
It's kinda hard for me to talk about this, but back when Mario bro's first came out, I couldn't stop playing it, but then I took it too far. I decided to see what Mario's magic mushrooms were really like, and from then on it was a downward spiral of jumping on turtles and falttening brown mushrooms, I've been clean for a few years now, and I hope that kids jsut don't get influenced in the same way I was.
That's why my mother-in-law saw a shooting in school as a little girl - in the 1920's. Has to be the video games that caused it.
Kids go to school by the millions.
Perhaps schools are the reason(hint)?
Every kid that has done this, has had parents.
Hmm, parents are the problem(hint)?
Millions of kids drink water evey day.
Wait, every criminal ever coinvicted has been exposed to drinking water. That's it! NO More Water! NO More Crime!
Good judgement comes from experience, and experience comes from bad judgement.
- W. Wriston, former Citibank CEO
If you read the article, it actually dosn't blame video games for the shooting. Furthermore, video games aren't even singled out as a bad influence; violent video games are lumped together with violent movies. In the discussions of violent video games influencing violent behaviour, people often say such things as "violent movies have been around for x years, why don't they cause people to go on rampages, Mr. Smarty Pants?" Well, it looks like someone out the agrees with them. It's violent culture that's blamed, and not for causing the violence, but for giving them a role model to emulate. Dr. Newman knows that these children are disturbed to begin with. "What it tends to reinforce in the shooter's mind is not so much a violent impulse as a template for how to be notorious and alluring and cool as a shooter" She's acknowledging right there that video games don't cause the violence, the kid would have gone on the rampage anyway. He just would have had to use a little imagination to look cool while he did it. The real problem here is the title that MSNBC gave to the article. The hyper-reactionary slashdot community took the bait and, as usual, got up in arms. "Faded Columbine reality kept warning signs from being taken seriously" would have been a much more appropriate title for the article, as it spends more time on that subject that nthe subject of video games.
Columbine was the same theme as this just different circumstances. The kids in both these events felt isolated from "Society". Compounded with emotional disorders and surronding themeselves with violent games, nazi books, and malcontent jerks on the Internet was recipe for disaster. But, at the core of it all was a bunch of kids who couldn't think out side the box of their current prediciments. Yes the Indian Reservation sucks. Yes, Columbine was full of phoney jocks with a school/community structure that told the kids "if you don't fit the mold you are worthless." But, once your 18 you can fly the coupe and try to make a life for yourself somewhere else. These kids couldn't think that far.
-Dipster
I'm more concerned about the games that let you defecate on people.
He's right, but he has his logic kinda backwards. If (hypothetically) I were to go on a school shooting, I'd follow what I know from FPSes. But does that mean that because I know how FPSes want you to shoot stuff, that I'd do so in real life? No.
Or how about this: suppose a bioweapons researcher went rampant and decided to kill a few people. I'd bet that he'd use some bacterial agent instead of using a gun (it's hard to get a significant number of kills with a gun in real life). But does that mean that these researchers are likely to poison people? No.
It doesn't even say anything about whether researchers or gamers are more likely to kill people. It just says how they would once they've decided to kill people in the first place. And that's the problem we should be worrying about.
I think we can pretty much all agree that video games don't make people go nuts and start fragging other people. The capacity and execution of that kind of violence is born in a disturbed mind, not a microprocessor.
However, I do believe that the games might give such disturbed minds new ideas (and even training) on how to make their big day more exciting for them and/or more efficient.
I must assume that teenagers that lived in pre-gunpowder times would also have gone on psychotic rampages from time-to-time. Probably the only media they had access to that could teach them about such things were books. So does anybody know? Where books on swordfighting censored so as not to corrupt the youth of the time into grabbing a sword on going on a berzerker streek, beheading all of their classmates?
The reason that it can be true that 1+1 > 2 is that very peculiar nonzero value of the + operator
I read an insightful comment regarding this on Slashdot after the Columbine incident. According to that comment, the reason (or one of the reasons) is simply that it's a case of competition:
1. News stories are made/broadcast by the massmedia corporations.
2. Massmedia corporations (usually) don't just broadcast news, but also lots of other shows.
3. Those corporations rely on advertising for their revenue, so they have an interest in getting as many people as possible to watch their shows.
4. Video games are direct competitors of TV shows; a kid who plays a video game doesn't watch TV and thus does not create advertising revenue.
5. Thus, it's in the broadcasting corporations' best financial interest to portray video games as the root of all evil; every kid whose parents take away his/her video games is more likely to watch TV and thus create advertising revenue.
The poster back then managed to get this idea across far more elegantly than I can, but I think it's something to think about. It's the same reason why mainstream journalism is usually critical of blogs (when they acknowledge their existence at all; either denouncing them as biased and unreliable, or just plain ridiculing them) - they're direct competitors.
quidquid latine dictum sit altum videtur.
The article on thesmokinggun.com that MSNBC mentions is here, which includes an archived link to the flash clip Weise made about shooting people. Also, his band's message board was located at http://6sik6.proboards25.com/, but it has since been taken down. No Google Cache of it either.
Kind of scary stuff... for the most part he seemed like a fairly normal kid.