D&D Blamed For Stabbing Deaths
Grymalkin writes "A man is in custody for allegedly stabbing 3 people to death in King of Prussia, PA last week. Now it appears that the district attorney believes there may be a link between the murders and the Dungeons and Dragons RPG. From the article: 'I mean, you have many, many stab wounds and those 'Dungeons and Dragons' fantasy games involve swords and knives and daggers and things of that nature. There may be a connection but I can't say for sure.'" Wow. There are a lot more D&D players than I thought there were, what with all the stabbings and all.
On a more serious note , The man obviously has some serious psychological issues of which i have no doubt contributed to these murders , the only reason the D&D link should be brought up is in establishing motive if you want to have the man released to the care of a mental health ward
Games do not turn people into psychotic killing machines , they may however shape the style but if it was not the game it would have been some other influence
The only things certain in war are Propaganda and Death. You can never be sure which is which though
Had this person not been exposed to D&D, he would have expressed his wish to kill in some other way.
I can't quite refine this one, but: If one has natural musical talent but no formal training and no wide exposure to many different forms of expression, one will make music according to pre-existing patterns and experimentation.
Is this example not similar?
Quote: "If you buy into the watching-violence-causes-violence thing"
What amazes me is that many people believe that what we watch DOESN'T affect us.
If only there were real, irrefutable, evidence of that then television, radio, newspapers, and internet would cease to exist as we know them.
The fact is that there is plenty of very good evidence that what we see/hear/read affects us. That's why you can make HUGE amounts of money by advertising. It would be irrational (IMO) to believe that what we see affects us only in how we spend, and not in our other behaviors.
Note that this doesn't place the blame for bad behavior (or the praise for good behavior) on the people that create stuff for us to see/hear/read. (ie. It's not my fault if you kick the dog after reading this.)
Exam 4/C again. Maybe I'll do better this time.