Inside the PSP
fogez writes "We have seen numerous hacks for the PSP in the last couple days, but have you see what is inside this marvel? This might scare off many new PSP owners, but if you are curious and want some direction, this article is a good place to start. See the PSP laid bare, from LCD to wireless network card. BTW, any attempt to imitate will result in a void warranty :)"
How long do you think it will be before hacking/reverse engineering like this is made illegal DMCA style?
The preceding message was based on actual events. Only the names, locations and events have been changed.
What are the chances of upgrading the battery on this thing? Or better yet, can I expect sony to improve the battery life if i wait a while? If so, how long should I wait?
Yes, it is necessary to read headlines carefully these days. At a casual glance it's easy to confuse:
PSP, P2P, PS2
(which refer respectively to the release of PlayStation Portable, the Supreme Court case of peer to peer sharing, and the PlayStation 2 patent infringement, all big topics in the news this week).
Awesome. Can we learn how to fix dead pixels next?
I spent $150 and all I got were 4 dead pixels out of the box, another 5 after two days of play, and $100 of GameStop store credit. I could have just given GameStop $100 and kicked an LCD monitor while playing Dynasty Warriors 2 for a couple days and been as well off.
I mean, who in the target customer group of the PSP hasn't already seen it?
The Internet is full. Go Away!!!
If shrinking them down into handheld size and/or adding new 'content' counts as new games/versions, then Half-Life 2, Doom 3 and Halo 2 were revolutionary. New content (maps, skins, models), new engines (either updated or brand new), new graphics (feel free to look up polycounts), new features (gravity gun, flashlight that isn't a worthless gimmick to show off lighting effects, dual wielding). Hell with the right advertisement, change the title name and the storyline/character's name(s)/setting and you got yourself a brand new guaranteed-to-succeed franchise right there!
Why would anyone dismantle something that just cost them $250, I could understand when it was an ipod shuffle, and they got it for free, but if you pay $250 and are willing to take the risk of breaking it just to see what's inside, send it to me instead, I'll send you pictures, and then tell you that it broke and keep it.
I think the most signficant advances of the PSP may be in the increased network connectivity. Depending on how easily software is written for the device, I can imagine users downloading or streaming tv shows, movies, news, or other user-created content over publicly accessible wireless networks, sharing that content with other nearby and remote users, all in a completely portable and fairly straightforward manner. While laptops are certainly capable of doing all of this, for $200 a user could have portable access to unlimited media content, and the possibility of other network-enabled applications is very significant. The slew of apps designed for palm pcs and personal organizers could find a new niche here, becuase with Sony's market there would be a huge number of users on a standardized platform. It remains to be seen, however, how open Sony will be with content developers, how much of the PSP can be modified, and to what extent users will be able to easily utilize these features.
Mod me down, and I will become more powerful than you can possibly imagine!
$0m&|30|)y $#0u1|) !n$7@11 1!nux 0n !7 @n|) c@11 !7 |>|206|2&$$...
I was at the Game Developer's Conference a few weeks ago, and the guys at the Sony booth were showing off the PSP. One of the things they had there was the dev-kit, which appears to be a regular VAIO desktop with a UMD drive. It also comes with a special PSP which has an umbilical to the desktop and subsequently, has no UMD drive.
I asked one of the guys if the unit can execute code off a memory stick and he confirmed that this is possible. He then went on to add that this functionality is disabled in the consumer unit. Fascinating.
WARNING: DO NOT LET DR. MARIO TOUCH YOUR GENITALS. HE IS NOT A REAL DOCTOR.
Disassembling your own is merely art.
Well, I wonder about that. Using common sense,I'd be inclined to agree, but TFA says:
Sony explicitly outlaws any modifications to their PSP. If you don't believe me, check out page 15 of the manual where they state, "No authorization for the analysis or modification of the system, or the analysis and use of circuit configurations, is provided."
Can they really do that? Is there any legal basis for this? With software, it seems to be like this: when you purchase a program, you don't own the program, but are merely granted a license to use it. As such, the licensor can set limits to what you are allowed to do with the software.
However, the medium you buy the software on, as I understand it, is entirely your property.
So how does this translate to a hardware purchase, like the PSP? Of course, the hardware design is Sony's intellectual property. As is the firmware and all other software stored on a PSP. However, the PSP itself ought to be my property, and it should be within my rights to do with it however I may please. Including any modification and extension of it.
Don't whistle while you're pissing.