Inside the PSP
fogez writes "We have seen numerous hacks for the PSP in the last couple days, but have you see what is inside this marvel? This might scare off many new PSP owners, but if you are curious and want some direction, this article is a good place to start. See the PSP laid bare, from LCD to wireless network card. BTW, any attempt to imitate will result in a void warranty :)"
http://www.informit.com/articles/printerfriendly.a sp?p=380915
All it says is "no authorization is provided". You don't need authorization to take apart a device you bought and own. They can void your warrenty, but they have no legal recourse whatsoever (and they don't seem to be claiming that they do).
It's hard to be religious when certain people are never incinerated by bolts of lightning.
If you were to upgrade the battery, you would first need to know some specs.
I haven't seen any upgrades on it, but you might be able to hack something togeather that would work.
Ah yes, that must be it
Irritable, left-wing and possibly humorous bumper stickers and t-shirts
Take Your Porn on the Road
It hasn't redefined anything, I agree. I'd say its refined the style of handhelds, but nothing new.
;)
Also, they will fix dead pixels; don't believe you read on slashdot. You have to jump through a lot of hoops with customer service though.
The DS didn't revolutionize anything either, and so far its title base is pretty weak. The stylus is novel and fun, but I prefer the sleek design of the PSP better. (And Lumines is addicting as hell.)
All my statements are unqualified, I work in a game store.
Lik-sang tore a PSP apart back in mid-December.
Here http://www.lik-sang.com/psp.html/
Less annoying adds and page flipping. Everything is on one page.
There are a number of inaccuracies in your post.
I feel that the PSP continues Sony's trend of focusing on the wrong things when designing a game console.
Yes, because Sony was *so* off base with the PS2...
Developers are already complaining about the slow transfer rates, and the load times are VERY long compared to other handhelds.
There are already games in Japan (Tales of Eternia), that have no load time. The PSP has a large amount of RAM. Developers *can* use it to minimize load time.
The physical placement of the square button sacrifices gameplay for aesthetics, something which former-sony-head Ken Kutaragi admitted.
I have a PSP in front of me right now. The square button feels the same as every other button. It was a problem in the Japanese consoles, but it's fixed in the 1001 revision.
Thirdly, the short battery life is a major downside, which is related to the UMD itself.
The UMD, if it is descended from the Minidisc, is not the problem. I have a minidisc player that gets 40 hours on a single AA battery. The UMD disc is even smaller and lighter, and should thus use even less power. It's the heavy-graphics that cause shorter battery life (see IGN's battery-life review). Of course, if you want longer battery lives, you can always play games with DS-level graphics.
Finally, the system spits out the UMD when you slightly twist the console, so be careful in public places or anywhere there is a distance between the system and the ground.
No it doesn't. Again, I have one right here. The PSP is very rigid --- I just tried to twist it, and nothing happened. If you really do manage to eject the disc by twisting it, then you're doing it hard enough to cause serious damage to the console. There is no way you can get that sort of torsion in regular use.
A deep unwavering belief is a sure sign you're missing something...
the PSP isn't a general-purpose computing device
Turing say what? Or are you referring to signature requirements?
and its processor is quite a bit underpowered compared to a desktop PC.
333 MHz for PSP vs. 33 MHz for PS1 looks like it'd have the required tenfold margin of speed difference for interpretive emulation. Video (GPU and GTE cores) can be virtualized, as in PocketNES on GBA. True, the PS2 doesn't run PS1 games in emulation, but a 300 MHz PC managed to run at least some N64 games in emulation during the days of UltraHLE.
I started a website to help combine all the information that has been coming out. http://www.winbeforeyouplay.com Check it out..I am trying to update it frequently and more updates are coming soon.
If you are a professional, then you might want to ground yourself using a static strap to prevent any sudden static discharges from killing your PSP.
A professional ? You'd better to do that any time you want to take an electronic device apart, professional or not...
Disc twist also fixed in later revisions.
Yeah, the square button is not directly above the sensor/microswitch or whatever is down there. It has a little standoff and you can feel it when you push on the edge of the button; it has a sort of 'flex' to it that the other buttons don't have.
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'P', its the new 'i'.
"Sic Semper Tyrannosaurus Rex."