Nintendo Revolution Details Reaffirmed
Nintendo President Iwata has reaffirmed details already released about the upcoming Revolution console. Gamsutra has details from his talk, where Iwata touches on the wireless capability of the Revolution, the designer friendly attitude of the console, and the secretive nature of the console's controllers. From the article: "For the next-generation console, we plan to introduce a friendly user interface so that, for example, a mother who's watching her child playing a game might say, 'Oh, I'd like to try that too.' However, user interfaces are devices that can be easily imitated by other companies, so I can't reveal any details right now." GamesIndustry.biz also has coverage on this topic.
"For the next-generation console, we plan to introduce a friendly user interface so that, for example, a mother who's watching her child playing a game might say, 'Oh, I'd like to try that too.' Somehow I get the feeling that we can say goodbye to duel thumbsticks...
Behold, another webcomic!
"Somehow I get the feeling that we can say goodbye to duel thumbsticks..."
It's about time! It takes forever to kill somebody with a thumb stick.
"Derp de derp."
Also of interest,1 12.html
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Rumor Control: http://www.gamespot.com/news/2005/03/25/news_6121
Same story from Gamespot: http://www.gamespot.com/news/2005/03/29/news_6121
More Rumors and speculation from IGN: http://cube.ign.com/articles/522/522559p1.html?fr
The latter has some interesting theories and "leaks", as well as some drawings of interest.
If you want to make free on-line gaming work, game developers were need to make it so that a PC can host their games. I doubt many people will want to dedicate a Revolution system towards hosting games 24x7.
"Derp de derp."
I don't think the thumbsticks complicating today's controllers. They are very easy to understand and use. I think the real complexity is in the number and position of the buttons.
You have no idea how long I tried to honk my car horn on GTA3. when I found out that the left control stick was "L3," I yelled, "What fucking asshole invented this? It makes no sense."
Taken from the poster:
However, user interfaces are devices that can be easily imitated by other companies, so I can't reveal any details right now.
That's probably the truest thing about Nintendo. Look at the SNES controller design, near perfect. Sony sees that and copies it for the PS. Why nintendo didn't continue using that idea is beyond me. It's definitely done a good amount for Sony.
Insert Sig Here
Thats because after Sony copied the SNES controller design to make the original PS1 controller, Nintendo one-upped them by blowing people away with the thumbstick AND a Z-trigger. Suddenly people could play FPSs on their consoles and not get bashed on by their PC playing brethen (at least, not as much). Soon after, Sony releases the 'analog' sticks and after Starfox64 is released with a free packaged rumble pack, the 'dualshock' is created. Fast forward to today and Sony is still basicly using the same controller design they basicly ripped off of Nintendo. Course other game companies aren't innocent of this either. The Dreamcast took the Z-trigger a step farther removing the shoulder buttons in exchange for a second trigger and the X-Box simply added a second thumbstick and the black and white buttons.