Heavy Japanese Support for Xbox 2
Gamasutra has word that there are already several Japanese game development studios and designers lining up to create titles for the Xbox 2 system. Yoshiki Okamoto, a former producer at Capcom, is quoted in the article as being surprised at the response the new console is getting. From the article: "I've been hearing that some other designers will also be joining. There are a lot of surprises. I find myself saying: 'What, this development studio!? This game!? These people!?'" Commentary on the upcoming console's Japanese future also available at GamesIndustry.biz. Update: 04/07 03:18 GMT by Z : The translations from the original source came from Gamespot.com.
You will be assimilated.
I'm not too surprised actually. Microsoft has been pushing hard and listening to what the Japanese developers want. (And probably throwing alot of money around as well)
In that sense, I'm all for it. Microsoft's generally pretty good when competing.
I'm worried, though, what happens if Microsoft "wins" the market.
In the May issue of FamitsuXbox (comes out in April, oddly enough), there's a huge article with 3 top game designers about their new studios that are exclusive to the xbox2.
One of designers is Sawaguchi, who was the brains behind the Final Fantasy series, and who is currently heading his own studio with other FF vetrans.
He's apparently working on two different RPG titles for the xbox2. One is a very traditional RPG thingy, while the other deals with a main character who is over the hill and who has adventure come looking for him.
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Nothing can be done before the tremendous power!
RabidComics
Here are a few problems with some of your arguments.
1) PS2 effectively buried the Dreamcast (my sweet, dear Dreamcast). I would say Sony was pretty serious, but I agree with you that Microsoft did make the game a bit more deadly, no pun intended. Competition is certainly stiffer.
2) IE isn't a good comparison, primarily because it is technically 'free' software, at least in the financial sense. It doesn't compare to the X-box, which is fabricated hardware that the consumer must purchase. Once they beat Netscape, Micro~01 had no incentive to develop IE further, which brings me to your third point and final comments.
3) Yeah, Intel vs AMD = good for customers. However, if one of the companies disappeared, the other would continue marketing and making new chips, because software (or bloatware) continues to demand more processing power. I know I'm heavily simplifying things, but the console market is similar. Developers want to keep pushing the limits of the available tech, gamers want prettier graphics and more realistic bouncing breasts, and this requires newer hardware.
Its all about sales. IE doesn't get developed as much because you don't 'sell' IE at Best Buy. Game studios want to keep selling new games. There are a finite number of X-Boxes that can be sold, thus Microsoft must make X-Box 2, and 3, creating demand and maintaining their bottom-line. The same for game developers. Even if Sony disappeared, we would probably see a new console every 5 years, which is roughly the timeline we see a company roll out its next generation. You don't stop doing business just because the competition is gone, which will never happen, the gaming industry is too lucrative, it rivals the movie industry and in some ways exceeds it.
"Japanese developer support for the XB2 does not necessarily mean Japanese popular support. Games may sell systems initially..."
If there are lots of good games, people will buy the system. The games are always what decides whether a console is a winner or not. The main problem with the Xbox in Japan is that 90% of it's games are American or European and apparently a large portion of Japanese gamers only like Japanese games. You have to also take into account that the Japanese market is not as big as it used to be, their numbers have been dwendling while both American gamers and game developers have been growing and growing...
"A truly wise man realizes he knows nothing."