Video Games On Demand Via Cable
Gamespot reports that this past week, a portion of the National Cable and Telecommunications Association was set aside to show off a system called gameNET. The group intends to promote video games on demand via current cable setups. From the article: "With the convention proper focusing heavily on the emergence of HDTV and on-demand video services, gameNET followed suit by addressing both issues. Pixel Play, a New York-based on-demand game company, showed off its cable-based games built around the Tetris, Monopoly, Scrabble, Centipede, and Asteroids brands. The market for such games, said a spokesperson, is the emerging casual gamer--typically a female over the age of 40 who is married and has two children."
Sounds like everyone's favorite vaporware too.
What do Saddam Hussain and Little Miss Muffet have in common? They have Kurds in their Whey.
You had access to about 30 games a month for like $12 or something in about 8 categories: Sports, Action, Puzzles, Family, etc, and every month, they switched about 60-70% of the games (i.e. ~30% stayed over). PLUS, they were usually a bunch of AAA games with it.
Here's the article.
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