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Video Games On Demand Via Cable

Gamespot reports that this past week, a portion of the National Cable and Telecommunications Association was set aside to show off a system called gameNET. The group intends to promote video games on demand via current cable setups. From the article: "With the convention proper focusing heavily on the emergence of HDTV and on-demand video services, gameNET followed suit by addressing both issues. Pixel Play, a New York-based on-demand game company, showed off its cable-based games built around the Tetris, Monopoly, Scrabble, Centipede, and Asteroids brands. The market for such games, said a spokesperson, is the emerging casual gamer--typically a female over the age of 40 who is married and has two children."

4 of 27 comments (clear)

  1. Re:That brings back memories. by Stolethis · · Score: 2, Informative

    Sounds like everyone's favorite vaporware too.

    --
    What do Saddam Hussain and Little Miss Muffet have in common? They have Kurds in their Whey.
  2. Re:That brings back memories. by BTWR · · Score: 2, Informative
    SEGA Channel was AMAZING. My friend in high school had it, and it was a fantastic product. Sorta like today's Gamefly/Netflix services (but in a way, much better).

    You had access to about 30 games a month for like $12 or something in about 8 categories: Sports, Action, Puzzles, Family, etc, and every month, they switched about 60-70% of the games (i.e. ~30% stayed over). PLUS, they were usually a bunch of AAA games with it.

  3. Article link here! by Frodo+Crockett · · Score: 3, Informative
    --
    "The newly born animals are then whisked off for a quick run through a giant baking oven." --heard on Food Network
  4. Intellivision PlayCable by HuskerDu · · Score: 2, Informative
    I can't believe no one has mentioned that the Intellivision did this in 1981.

    Recognize