Sony Patents Matrix-Like Game Technology
howman writes "Reuters is reporting that Sony has been granted 2 patents, both describing 'Method and system for generating sensory data onto the human neural cortex'. These are patents 6,729,337 and 6,536,440. The patents go on to 'describe a technique for aiming ultrasonic pulses at specific areas of the brain to induce sensory experiences such as smells, sounds and images'. The story was first broken by New Scientist magazine." Commentary also available via Ars Technica.
'Elizabeth Boukis, spokeswoman for Sony Electronics, says the work is speculative. "There were not any experiments done," she says. "This particular patent was a prophetic invention. It was based on an inspiration that this may someday be the direction that technology will take us." '
Hey - so it basically means that they do NOT have made an invention, but have a patent to get all the profit, when some real inventor makes it real 10 years later ?
This is ridiculous. Patents should be granted for novel implementations, not for ideas that someone might implement in future. The scientists that find a working solution should get the patent, not some lawyer who is just speculating on where technology might go.
If Sony dosn't know how to implement this, wouldn't the use of this technology in the Matrix be prior art? The movie makers know as much about how to do this as Sony does.
The funny thing is that, if real, this is most likely a worthless patent. The patent will likely expire long before something like this is even possible.
Sort of like patenting an idea for making money by mining hydrogen gas from stars in a distant galaxy.
"-1 Troll" is the apparently the same as "-1 I disagree with you."
...the idea was that if you came up with a brilliant idea, but lacked the funds to invest in R&D, materials, production equipment, distribution model etc. etc., you could patent it and then get investors. Otherwise your "investors" could just run off with your idea and cash in.
That works quite well for items that are "non-intuitive". Where it does not work well are for items that are "intuitive" (yet probably not obvious), the technology is "coming", but there's no implementation yet.
For example, say I went out and patented creating CPUs with nanotechnology. Obviously, if it could be done it would be a hit. You expect the product to appear, so you patent it and wait for someone else to actually do it.
The real question is what part is there that is innovative, the idea or the implementation? Or maybe it is both? Patents have been made to protect ideas. But there's a whole chunk of "innovation" that it doesn't cover, or is directly in opposition to.
Kjella
Live today, because you never know what tomorrow brings
Sony hasn't yet built a device that works based on the ideas presented in the patent, so this is all theoretical. In fact, according to the New Scientist, Sony hasn't even conducted any experiments to see if this works.
So, they've got a patent on something that they not only haven't built, but that they have no particular evidence could even work at all?
I'm starting to wonder what you'd have to throw together to get rejected by the patent office at this point. "Um, yeah, I think that, like, maybe you could make someone remember something by, you know, setting up a magnetic field around a specific part of their brain. Sounds like it could work, right? Can I have a patent?"
But remember Allen Breed. He's the fellow who patented the first automobile airbag in 1968. When did the automotive industry make airbage generally available? 1988.
I doubt that's a coincidence. Without looking into it further, that says to me that nobody wanted to pay for restrictive licensing. In that case the patent system stifled innovation and likely killed people. But that's just what it says to me.
funny munging
That's not quite right. The original purpose of patents was for greedy monarchs to enrich themselves by granting monopolies in return for bribes. This was eventually getting out of hand and had a negative impact on economies in Europe. In 1610 King James I of Britain abandoned the system of favourist patents and introduced a new law by which patents were only to be granted for inventions deemed to be in the public interest, only to the first inventor and strictly limited to 14 years. This was the birth of the modern patent system.
The duration was eventually extended to 20 years as it remains today, but there was never any requirement to provide a prototype nor was the idea to aid fund raising for a prototype.
Instead, the patent system is based on the concept of a bargain between the public interest and an inventor. The bargain is for the inventor to receive a time limited monopoly in return for not keeping his invention secret and have it published. In fact, when the patent expires after 20 years, the invention become public domain.
It does not matter whether the invention actually works or not. The public interest is served by the disclosure of the invention. Any such disclosure will enrich the public domain, which is the only reason why a patent is granted in the first place.
If the invention is flawed and doesn't work, in most cases, there is still something to be learned from its disclosure for others to fix the flaw or not make the same mistake and instead come up with a better idea. This is what enrichment of the public domain is all about.
Consequently, it doesn't matter if an invention works or not. If there was any such requirement as to produce a working prototype, it would actually limit the enrichment of the public domain.
What is far more important is that the rules of patentability, ie novelty and non-obviousness are strictly enforced. Too many patent applications for inventions which are not novel or which are obvious get rubberstamped these days. That is where the problem of the patent system lies today.
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your problem there will be encouraging people to look after the children, instead of just having amazing simulated sex all the time. i know which way i would go on that one...
1) the invention has to be novel ...
2) the invention must not be ovious, there has to be an inventive step
3) the specification has to be detailed enough for persons skilled in the art to carry out the invention, that is to say, build the apparatus
The problem with the patent system today is that the patent offices are hopelessly understaffed...
I don't think that failing to notice that 1/3 of the required elements is entirely missing can be brushed off as understaffing. Not finding some obscure prior art -- okay, it happens, though I don't think they're really trying all that hard. Questions of the invention being inobvious are often open to argument, especially after you've already seen the invention and had a chance to say "oh, yeah, I coulda done that." But failing to notice that there's not anything that even pretends to be an actual physical apparatus or any idea how to design one? Sorry -- that's incompetence.
I think it would be more like, "Men would have to be paid to impregnate women."
I think most guys would much prefer having 'sex' without the possibility of getting someone pregnant.
"With sufficient thrust, pigs fly just fine." -- RFC 1925
Ideology: A tool used primarily to avoid the bother of thinking.