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Dungeons and Dragons Online Alpha Registration

Evil Avatar (and everyone else) picked up on the registration announcement for the Dungeons and Dragons Online Alpha phase of testing. From the article: "The world of Eberron awaits your arrival, as you embark on the great adventures that Dungeons & Dragons is known for. Register through the members only area today -- and prepare to master this unique new online campaign world!" If any Turbine folks are reading Slash today, I'd just like to mention how much I like your logo. :)

6 of 49 comments (clear)

  1. Closing the barn door after the horse is out.... by AtariAmarok · · Score: 4, Insightful

    Well, after years and years of text and graphics online games that copied or were inspired by D&D, D&D finally felt it was time to do their own....

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    Don't blame Durga. I voted for Centauri.
  2. Re:Didnt know it was going to be set in Eberron by Synkronos · · Score: 3, Insightful

    Eberron is one of their new settings. They're obviously trying to generate interest in it. There's no need to try get people hooked on Dragonlance or Forgotten Realms, they already are

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    Playing poker with a joker and some Uno cards
  3. System requirements? by LordNimon · · Score: 3, Insightful
    Has anyone noticed that it's pretty difficult these days to find out what the system requirements are for games? That information used to be plastered on the home page and everywhere else, but these days it's like trying to pull teeth.

    I searched the ddo.com web site, and I just can't find any info on this.

    --
    And the men who hold high places must be the ones who start
    To mold a new reality... closer to the heart
    1. Re:System requirements? by DuckofDeath87 · · Score: 2, Insightful

      This is an alpha. They probably have not done any testing to see what the system requirements are. I am pretty sure that people don't design a game with requirements in mind. That would be very difficult. Im fairly sure that they just make it as small as they can and hope it will run well.

      Anyway, I rarly find any that are really right anymore. Command and Conquer: Generals needed a lot more ram than they said on the box.

    2. Re:System requirements? by llefler · · Score: 2, Insightful

      At the alpha stage it's impossible to know what the final requirements will be. With the state of software development these days, they have no idea when the game will be released. Nothing is ever on schedule, not when people will accept 'when it's ready'. Part of the alpha will be to determine what hardware is necessary for acceptable play. And to an extent they are waiting to see what advances there will be in computers. They will aim for the average configuration being sold at the time of release. That way the developers can put all their cool features in. The more eye candy the better.

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      It is amazing what you can accomplish if you do not care who gets the credit. -- Harry Truman
  4. Re:Is anyone really wanting another game from Turb by llefler · · Score: 2, Insightful

    For a long time, battle.net was known for it's bugs and hacks. With Diablo I there was a bug where you could dupe anything by dropping it in a certain manner, god mode, invisibility mode. It kept me from buying Diablo II or playing D I online. It hasn't stopped me from trying WoW though.

    As far as Turbine is concerned, they've had to live with Microsoft's legacy and AC2 was simply a pitiful flop. Sequels really don't make sense in MMORPGs. While you might draw in some new players, if the new game is perceived to be better than the old one, you'll just rape the user base from your existing game. Nothing like spending millions of dollars developing a new game only to have the same players. (and more support costs)

    And the exploiting in AC is blown out of proportion. The difference in combat macros between AC and WoW: Blizzard supplied an approved method of hacking their UI.

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    It is amazing what you can accomplish if you do not care who gets the credit. -- Harry Truman