Halo 2 Update On Monday
hollismb writes "Bungie has released all the details and set a date for the upcoming Halo 2 AutoUpdate, which includes a list of fixes to cheating and glitches. The update will also include changes to weapon balance, and you can look for it on Xbox Live on Monday, April 18th."
Hopefully, there are some new recipes in it. I mean, Master Chef is great and all, but souffle's only go so far.
Don't blame Durga. I voted for Centauri.
This is simply bringing the XBox in line with the tried and true practices of PC multiplayer. The makers of games from Command and Conquer to CounterStrike: Source release patches to *improve* their multiplayer balance over time.
Even StarCraft, lauded for its balance, has had no less than twelve significant patches since its release.
>> Standing on head makes smile of frown, but rest of face also upside down.
Personally, I have been avoiding Halo 2 and its online play until this update came. I was sick of trying to compete with the endless cheaters; I was sick of getting suspended for exploring these cheats in unranked games (i.e. looking for new bugs); I was sick of the hostility caused by this, and I was definitely sick of its overall huge effect it had on gameplay and enjoyability.
w00t with me as we go back to Halo 2 this Monday!
'Yes, firefox is indeed greater than women. Can women block pops up for you? No. Can Firefox show you naked women? Yes.'
Yeah, they patch games all the time over Xbox Live. This isn't just a Bungie thing either. Pretty much every UBISoft game over Xbox Live has received some sort of patch to fix online bugs, glitches, and cheating. The resistance is to patching single play portions of games over Xbox Live.
One of the main reasons i love console Games is the total lack of patches .
When you buy a game for a console you expect a finished , polished product that you don't need to worry about lock-ups or crashs or anything , now im aware some slip out and they are rare (most of them dont hinder gameplay but give us something amusing to do when were bored, ala jumping through the level and walking around in nothing).
This is one of the many things i love about console games , let us hope this trend does not continue...
The only things certain in war are Propaganda and Death. You can never be sure which is which though
The disc version of the extra maps (due in June, at the same time the second batch of premium maps is added to Live) will also install these updates onto your Xbox. But you have to pay for the disc. So if you want the extra maps as well, that's your solution. Or you could find a mate who has the disc already.
The other solution is to borrow someone else's gamertag (you can copy them onto memory cards), sign in to Xbox Live with Halo 2 on your Xbox, and it'll download the patch automatically. You could also use this to get the maps when they're out, but I think Xbox Live may charge you for each download of premium maps.
10 PRINT "LOOK AROUND YOU ";
20 GOTO 10
Dear Division responsible for X-Box Live,
I would sincerely appreciate it if you would implement a "foes" list. This past week I have encountered more and more players I never EVER want to play with again. Could you add a foes list (similar to the "friends" list) so that when matchmaking comes, I'm not paired with people I think ruin the experience? As these players continue to ruin the online experience, more and more people will add them to their foes list. As time goes by, the spoliers' matchmaking will be harder and hearder to satisfy, and the rest of us can actually enjoy the games we play. I think it is an effective way to segment those that choose to ruin the online experience from those that enjoy it. There will likely be abuses here and there, but overall I think people want to play games against people that aren't dicks. Adding a foes list to XBL is one way to ensure that your subscribers' experience isn't ruined. Thank you for your time.
-truth
I had a steady B+ in my AI class until I failed the Turing test...
Please name a online multiplayer videogame that was fairly popular and didn't end up requiring a patch to fix something.
No matter how extensive your testing unit (and MS certainly has that for Xbox games), having 100,000+ players at nearly all times for months banging around in a reasonably complex competitive videogame is going to find unforeseen glitches. Sure it would be wonderful if this kind of thing didn't happen, but that seems to be an enormously unreasonable expectation on your part.
And why are you pretending online console games having patches is a new thing? Xbox, PS2, and IIRC even Dreamcast online games have all had patches of some kind. This thing happens.
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
You spawn not away from people but away from people fighting. This means that you can spawn right to next to someone and be killed before you have a chance to do anything. This also means that in team games like CTF you can spawn way outside the base when the enemy is stealing your flag. Also there's no immunity timer so you can be chain spawn killed by a good sniper.
There are 11 types of people, those who know unary and those who don't.